Quote Originally Posted by Cherie View Post
snip
It's because WoW attracted a apocalyptic amount of people to mmos that have no business playing mmos because they don't have the patience to deal with the long term-centric fundamental designs of mmos. So now we get "mmos" (really just single player online games where the people you play with may as well be npcs) and no one caters to real mmo players anymore because for some reason WoW's unfortunate success seemingly gave every other mmo developer out there the delusion that real mmo players aren't a profitable crowd anymore.