Quote Originally Posted by SarcasmMisser View Post
We are players not SE shareholders so lets drop the stuff about what will make SE more money, that is not our interest. Cash shops and f2p models make more money, not making mmos makes even more money. Be honest about what you want and why.

The core of the issue is that you asked "so" when someone brought up mercing, and the reason why this is an issue is because SE has clearly stated it's an issue, being the masters of the direction of this game makes this an issue. So you disagree with the vision of the game, why because it doesn't make them money? Be honest really, don't put out arguments why SE should change it's direction, do you think they will listen to the sage economic advice of forum posts over the people they employ who are actually trained in finance? Say why you don't like the current direction and in that case why you don't just find a game that agrees more with your tastes?

The posts above are more honest, they don't like raiding and clearly state their frustrations with it. The same question extends to them though, I personally would of quit this game long ago if the raids didn't have as much promise as they do and went back to other games that I really enjoy. I respect the independent design decisions of any game maker, and enjoy the games where their decisions are to my taste.
I personally care because I would have more fun playing if I didn't have to have a static for the new content. I thought that was obvious without my spelling it out. I don't directly care how much money SE makes anymore than they directly care how much fun I have but you can see that the two are still connected right? If SE stops making money, they stop supporting a game that I currently enjoy. If I stop enjoying the game, I stop giving SE money.

As far as the old hat defensive response "If you don't like it, play another game!" my answer is more complex and involves extrinsic and intrinsic motivation. I don't like exercise but I do it because I want the end result. Similarly, I don't like grinding the same dungeon 100 times but it feels pretty sweet to buy a new piece of tome gear. However, research has shown that people are more likely to continue repeating a behavior that has intrinsic as well as extrinsic rewards. For me (and for many other players I know) that would mean getting gear through a number of different means rather than having to rely on the same (easy) one over and over.

What happens next after behavior stops being rewarded is called extinction, the behavior gradually stops repeating, (in this case, my playing the game). A simpler answer to your response might be just that I enjoy most aspects of FFXIV but not this one. I was not trying to hide the fact that my comments represented my own interests, namely to enjoy the game even more.