Quote Originally Posted by Cherie View Post
When did things change? Like ten years ago, I remember people would get really excited about the prospect of getting in a large group of people and doing something together when they reached max level. Now everyone seems to want to play alone or in small groups only.
The big question is, what diminished the raiding in this game? Was it marginalizing the loot or just the state of MMOs these days? Why do people prefer to play a online multiplayer game mostly alone or with maybe just 2-3 other people? If you can get the best gear just by farming alone, it's quite a lonely game. It's not even really a time-constraint issue when the main raid can be done in one night over maybe two or three hours! Even that is "too much" for most people to consider doing, while 8hr atma farm fests are perfectly fine time wise.

Older MMO players like me don't understand... lol

I agree completely. And I blame SE and their choice of how to frame end game content. We don't have Dynamis anymore, that was THE BEST part of FF11 before I quit playing. We had no one be late or no show for over a year for Dynamis runs, now you can't even go a month w/out that happening. I can't even find enough people on Sargatanas to form a static raid group during weekday EST hours...and it's because people are already in a group and noobin around having shitty luck with no clears. If we could have larger groups this would encourage players to form up en masse and have a good time together! I'm so mad about this small group only policy SE seems to have adopted, it's ruining FC's, static groups and souring so many "old" players on the game in general. I JUST DON'T GET IT!