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  1. #1
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by skaterger View Post
    Maybe I'm missing something, but why can't you make friends with the other 7 people in your static? They're real people too, and just because you are forced to interact with them in an "arranged" situation does not make them any less of a person. It's like saying that real love can never possibly exist between two people that meet through matchmaking or online dating. Personally I met many friends through raid groups (both pugs and statics) and it usually occurs from banter in between wipes. I don't think raiding is just srz business where its just killing bosses that matters, but having fun and joking around are actually more important for many groups.
    I usually make friends with people I DF with by joking around and helping people out. I usually don't see those people again but at least I helped and that's just enjoyment to me.
    Dont take this the wrong way to any in statics and prefer that method of playing, but I always felt like the people who do that are elitist that want the best people and are constantly judging how others play so that they can tell you how to do it better.
    I know that's not all of them but I think that if I was gonna meet some elitists, it would be in a static. They are certainly people that deserve to make friends but they don't seem like the kind of friends I want to make. Im sure they would make friends with people who have the same goals as them. But I usually don't. Again not all of them. At least if I find an elitist in a DF they are the first ones to leave and then the rest of us are happy to go along with the dungeon.

    When I would do some very rare coil pug groups when first coil was still lock out, I very rarely found anyone who was about having a good time. It was always just trying to get it done as fast as possible and anyone who gets in the way of that (new people) they would just replace. Because they knew what to do and expected everyone else to also.
    That's just not enjoyable, especially when I'm the one getting kicked because I haven't done the dungeon before.
    (0)

  2. #2
    Player
    Logistical's Avatar
    Join Date
    Aug 2013
    Posts
    140
    Character
    Mai Hero
    World
    Tonberry
    Main Class
    Monk Lv 70
    Quote Originally Posted by IveraIvalice View Post
    -snip-
    I can agree with you, in a sense. Elitists are everywhere though. Inside and Outside Statics.
    (0)

  3. #3
    Player

    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    567
    To me its the difficulty of being in a static in a server where many many people live in entirely different time zones than me.

    Server transfer isn't possible for me so I'm stuck doing botany
    (0)

  4. #4
    Player
    JeniLinsky's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    561
    Character
    C'mell Cordwainer
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Frankly, the vast majority of people I meet in Pick-up groups aren't interesting in any way. They don't interact, or they spend most of their time criticizing the way I do my job, instead of concentrating on doing their own. My circle of friends is small, and to do raids, we most often have to pick up three or four randoms. Not particularly enjoyable.

    I'd rather just run with my friends in content we can handle on our own. Who really cares about the gear?
    (1)

  5. #5
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by JeniLinsky View Post
    Frankly, the vast majority of people I meet in Pick-up groups aren't interesting in any way. They don't interact, or they spend most of their time criticizing the way I do my job, instead of concentrating on doing their own. My circle of friends is small, and to do raids, we most often have to pick up three or four randoms. Not particularly enjoyable.

    I'd rather just run with my friends in content we can handle on our own. Who really cares about the gear?
    This is alot of the problem why people don't like doing raids. It's not the raids, people enjoy any reason to play with other people. That's the point of an MMO. It's 'those people' that are the problem, the malcontents who only want the content run specific to their criteria. Like the rest of us are incapable completing a dungeon unless we follow their rules of success. In short, the elitists. I love doing dungeons, it's fun to see the different ways people run them. But I don't need some immature little snot telling me that I should be using X rotation instead of that I'm using. As long as I'm contributing and we clear the place how you play is meaningless.
    (2)

  6. #6
    Player
    jars's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Juni Esura
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    why would you want to raid with random people all the time? that doesn't sound too great. it's also very difficult to get things done that way. that's not SE's fault, that's just the way things are in all activities.
    (0)

  7. #7
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by jars View Post
    why would you want to raid with random people all the time? that doesn't sound too great. it's also very difficult to get things done that way. that's not SE's fault, that's just the way things are in all activities.
    It's not a matter of running with randoms but just wanting to run with people you know. If I got 6 people I know that can be in my static and I got 10 others already in there own then I'm kinda out of luck. I just want to run it with however many friends I have in my LS at any given time and not have to be the same people everytime. It's all people I know but it's not like a set schedule. I also don't want to be forced to have a mic or /kick. Which is what most statics require
    The issue is the lock out
    (1)

  8. #8
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Logistical View Post
    Without this coming off elitist. This is nobodies fault.
    I wasn't really doing the 'woe is me' thing. I am fully capable of making a static.

    The bigger point is 'expecting everyone to pace themselves to be on top of content in order to experience it at it's most challenging' is unreasonable.

    -Not everyone started playing at launch
    -Not everyone has the same amount of time to play
    -Not everyone cares to spend x amount of each new patch on 'new raid' content. Some prefer to do other new content in each patch first. That doesn't make them 'lesser' skilled. It makes them 'focused on other content atm'. This doesn't mean they wish for content to be gimped before they can even challenge it.

    Heck, I don't even think the PS4 audience had the chance to attempt BC1 pre-nerf.

    So to my first point, I simply meant, it's fine that content outpaces players, but nerfing it just because there's new stuff is unnecessary and semi-insulting to folk behind the content curve. It implies they aren't skilled enough to beat it...even if the soul reason for that is they never entered it. And when you factor in how over-geared players can be now when entering Binding Coil 1 or even Crystal Tower, it is seemingly even less necessary to lower the challenge....the gear options you can get outside Coil already do that.

    As to the rest:
    Not every FC is large, or filled with members that can dedicate 2-3 Hours across 2-4 nights a week at the same time. Sure these FC's, if built on solid core members will grow, but once again, that growth might cost them to be behind by a patch or two. So once again, they are being punished for moving as a group, forming their own FC and/or just being behind Patches progression-wise. And while some folk will say 'well, this is WHY they make the old content easier....so folk can catch up.' I am saying, that is silly, why would you want everyone to be at the cutting edge of development, that is a very slippery slope from a development standpoint (having more people able to out-burn content before you develop more). Instead, it would seem more prudent to keep content at it's 'challenge' level and let people clear it at a pace that best suits them....now having an 'easy button option' on truely old (like 1yr+ content) is fine, but right now, it's an automatic thing.

    Also the 'just recruit more people!' option even if it happens, will still mean for a while, some FC mates will be siting on the sidelines/pugging it until that happens. And if left out, you run the risk of losing them to another FC that is also in the same boat...I mean your new members came from somewhere right? Even in larger FC's it is very rare for everyone who wants to be in a static clearing the 'current' top content to have that chance...someone gets left out. Furthermore, just the creation of 'static' teams within FC's can lead to turmoil....what do you mean I'm on team B??!!....why do I have to wait on the 3rd static to form??!!...etc.

    Still, by not allowing players to go back and do weekly content (without a reward since that is the real hamster wheel SE is trying to protect), they are destabilizing the social aspects of the game...a MMO, which is supposed to be a social game. Being in a 'Static' 2-3 nights a week not only means I can't do other content, but it typically means I am shut out from hanging out with non-static friends/socializations. It would be nice to be able to also do the same content with those friends during 'non-static' times.

    For as much of a hell-scape CT was, even if I had my item for the week, if someone in my FC wanted company, I'd join them....I'd just like the same luxury in ALL content.

    I'd also like the freedom to 'help' friends and FC mates through content I cleared as it's current, instead of having to wait until the content is 'unlocked' and no longer a once a week entry.

    Oh and by only still allowing you to roll on drops the first time you enter and clear each week on BC2, but allowing you to still re-enter and clear as often as you desire you aren't making it so people 'farm' each turn for the drop they want, using other players, but instead, making it so friends could go back and help other friends. If they are worried about groups selling runs, they could make it even that only x (1-4 at a time maybe) amount of players could enter the run if they already cleared for the week...making it much less likely people would be able to successfully carry/sell raids.

    This is why I wish they wouldn't 'gimp' the content simply because it's old....and why I wish they would just lockout your chance to roll on each turn to 1x week, not your actual character.
    -better, more united FC's
    -more sociable
    -no rush to 'clear it now' or be deemed 'less good'
    -more flexible with real life issues/concerns.
    (0)
    Last edited by Kinseykinz; 06-01-2014 at 10:00 AM.

  9. #9
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    425
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Then maybe they should make ex primals drop more than one crappy piece of jewelry that becomes obsolete next time you cap your tomes.
    (1)

  10. #10
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    My opinion on why raiding has declined with the majority of players, is not difficulty per se. I put it on statics, and people having trouble making a schedule, (my huge problem because I am 12 hours opposite my friends prime time.) The other problem is the raiding mentality the past I would say 4-5 years. I noticed it in WoW, a little in FFXI, and currently in CT and dungeon runs on FFXIV. Its the horrible attitudes and the expectation of inexperienced players to play and know all mechanics at the same as someone who has run the raid 50 times.


    I see it on WoW and FFXIV "OMFG DEWD YOUR DEEPS SUCKS GET OUT OF HERE YOU ARE HOLDING US BACK!!!" or "OMFG MAN GET OUT OF SUCH AND SUCH!!!! YOU SUCK LERN 2 PLAI!!!!" It is not all players obviously but beginners not fully confident in their ability to try the tough content but want to do it and try, are not given any learning curve buffer, they are just jumped on by people, and some people just can't deal with it. So they experience this event and lose motivation to ever try the content again, or do not even try to begin with because of the stories being told or seen.

    I felt this way when I came back after 3-4 months off due to busy school schedule as a scholar, and wanted to try the new gear... but refused to do them until I could run with friends to re familiarize my self with the Job and learn the tricky mechanics, (in particular I was on then on HM Titan). I didn't want to be blamed for a wipe even though it was my first time doing HM even if I was confident on my healing abilities. You just never know when you are going to get a group that is impatient and jerks and ruining the game experience for others for their own epeen's self esteem.

    Edit: perfect example below
    (2)
    Last edited by Xmbei; 06-01-2014 at 11:08 AM.

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