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  1. #1
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    After you transpose (with a swiftcast) wait two secs, literally two seconds, cast flare, you will get a tic, cast it again, oh and transpose is almost up again ^^


    When to use Flare?
    Only one mob? >> Use Flare
    More than one mob? >> Use Flare
    Need to end a boss fight or mob pull? >> Use Flare
    Wanna blow something up? >> Use Flare
    Wanna F*ck with the tank? >> Use Flare at start
    Do you have to pee? >> Use FLARE
    ....

    I guess the question is, when do you not use flare?

    Really, though, it should be a part of your rotation when you need to push through a DPS phase, end fights quicker, speedrun, etc. If you have the mana for it use it. With fire spam, how often do you push the convert and transpose buttons? To go from astral ice to astral fire to get a small bonus on your Fire III? I use them more often now than I did. But that's...

    just my 2g

    /Syn
    (0)

  2. #2
    Player
    Raestloz's Avatar
    Join Date
    Dec 2013
    Posts
    274
    Character
    Vonelis Heischield
    World
    Tiamat
    Main Class
    Conjurer Lv 50
    I actually very rarely use Flare, unless it's for AoE mobbing. IDK, it feels like casting Fire multiple times is better than Flare, since you need to convert or wait for transpose to take effect. Anyone ever calculated the numbers?
    (1)

  3. #3
    Player
    Danbo05's Avatar
    Join Date
    Apr 2014
    Posts
    440
    Character
    Project Ziek
    World
    Exodus
    Main Class
    Arcanist Lv 90
    ACTUALLY, don't use flare until you're ABSOLUTELY sure that your tank has established enough hate on the mobs, or else you're gonna wind up tanking. That Burst damage generates a HUGE amount of hate.
    (0)

  4. #4
    Player
    Spyrit's Avatar
    Join Date
    Aug 2013
    Posts
    159
    Character
    Spyrit Moon
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    Hold your thoughts on rotation until after 3.0.....
    (0)

  5. #5
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    If the party has uncommonly awful dps, double flare rotation does have it's uses, but Fire II still has it's place even then.

    As a BLM almost everything is situational, fixed rotation's regardless are not a DPS gain.

    More often than not, it's actually better to (Transpose - Fire III - Flare) than to use the double flare rotation anyway.

    A BLM friend was using the flare only rotation, he got another friend (healer) to parse while we did a few Bray, both as BLM and equipped the same i90 gears and weap.

    Apparently his dps was at least 100 less for the full duration of the DG.

    He now uses some Fire II and his DPS is a lot closer.
    (0)

  6. #6
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by scarebearz View Post
    More often than not, it's actually better to (Transpose - Fire III - Flare) than to use the double flare rotation anyway.
    W-wait.. what? How can Transpose > Fire III > Flare ever be better than Transpose > Flare > Flare in an AoE environment. You have completely lost me there.

    A BLM friend was using the flare only rotation, he got another friend (healer) to parse while we did a few Bray, both as BLM and equipped the same i90 gears and weap.

    Apparently his dps was at least 100 less for the full duration of the DG.
    That's basically impossible unless he messed up the Flare only rotation - which is not uncommon. I am also assuming these weren't dungeon instance-length parses, but rather parses of individual packs of AoE burns.
    (0)

  7. #7
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by NoctisUmbra View Post
    W-wait.. what? How can Transpose > Fire III > Flare ever be better than Transpose > Flare > Flare in an AoE environment. You have completely lost me there.
    Usually after the Transpose the mobs will be under 20% hp, you wont get the 2nd flare off fast enough (it's faster to use Fire III right away on the first tick), so you'll only be hitting with a single flare under Astral Ice.

    Again situational, but this situation is a very common one.

    Quote Originally Posted by NoctisUmbra View Post
    That's basically impossible unless he messed up the Flare only rotation - which is not uncommon. I am also assuming these weren't dungeon instance-length parses, but rather parses of individual packs of AoE burns.
    They were full dungeon-legnth and 3 runs. He said his rotations were fine.
    (0)

  8. #8
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by scarebearz View Post
    They were full dungeon-legnth and 3 runs. He said his rotations were fine.
    Dungeon-length parses are a horrible way to test anything.

    I have my personal experiences, testing and the experiences and testing of all my friends, many of which are world-first tier players and very reliable sources backing up the fact that the Flare only rotation is significantly higher AoE DPS.

    Even in the scenario that those dungeon-long parses were completely identical (to the timestamp) in every situation other than the AoE pulls, the only plausible reason left for your friend's observation would be improper use of the rotation.
    (0)

  9. #9
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by NoctisUmbra View Post
    Dungeon-length parses are a horrible way to test anything.

    I have my personal experiences, testing and the experiences and testing of all my friends, many of which are world-first tier players and very reliable sources backing up the fact that the Flare only rotation is significantly higher AoE DPS.

    Even in the scenario that those dungeon-long parses were completely identical (to the timestamp) in every situation other than the AoE pulls, the only plausible reason left for your friend's observation would be improper use of the rotation.
    Your friends with "many world first tier" BLM main's on your server? lol

    What's are their names? I expect I've heard of some if they were world first for the new coil.

    Agree or disagree, you have no way to prove my use of AoE rotations is any worse or better than your single rotation. Just like I can't prove my opinion to be correct.
    (0)

  10. #10
    Player
    kro's Avatar
    Join Date
    Mar 2011
    Posts
    122
    Character
    Rachel Alucard
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    In a test dummy scenario or against a group of mobs with lots of HP, infinite flares are superior. However, Fire II is important if it can get mob HP low enough to not need another cycle of Transpose > Flare x2.

    When starting from a full MP bar with Raging Strikes up, you should throw in enough Fire II's so that you can finish the pack with Flare > Convert > SC Flare. Once that initial bar of MP is gone, you should do either Transpose > Flare > Flare or Transpose > Flare > Fire II > Flare depending on remaining mob HP.

    I've had a lot of cases where all the mobs have a sliver of health left and both BLMs are standing around doing absolutely nothing for 5 seconds trying to time the MP tick for double flare. This could have been avoided if they had used an extra Fire II before casting Flare.
    (2)

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