Apologies for the double post, but I was casually browsing on my mobile for my earlier posts and I have to admit I only just skimmed through and didn't even bother to quote :/
The bit about not using Flares after Transpose isn't entirely good advice. That, coupled with the mention of Fire II, suggests to me that you aren't familiar with the superior AoE rotation that is the double flare rotation, Maero. Said rotation involves doing exactly what you're suggesting not to do, after all
When approaching a fresh AoE pack, you do the following traditionally:
Fire III > Flare > Convert > Swiftcast > Flare > Transpose > WAIT* > Flare > Flare > Transpose > WAIT* > Flare > Flare > etc...
Obviously the opener can be extended with an Ether.
Now, the WAIT is the critical section of this rotation. The idea is, you want to time your cast so that you get a fresh tick of MP in your Umbral Ice state just as your first Flare goes through. This puts you into Astral Fire III and also leaves you with enough MP to cast the 2nd Flare.
The basic guideline for how long you wait is after you Transpose, you wait until you see your first tick of MP. As soon as you see it, you count 2 seconds in your head. You have to begin casting your Flare just before you would say 2, that is just shy of 2 seconds after your first tick of MP. The window of error is actually quite forgiving, but if you stick with that rule of thumb you should get it. Some practice at the training dummies is a good way to establish the muscle memory.
It's counter-intuitive that the best rotation is one that involves waiting, but unfortunately that's the case here due both to the fact that Fire II is much too far below Flare in potency, and that this rotation involves casting Flare, and only Flare, after the opener and no time wasted on a single target spell.




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