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  1. #1
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60

    Suggestion to avoid those lovely people who quit dungeon soon as they enter....

    Since I am most positive that those who do that are 99% of time people on duty roulette (because nobody leaves at the very beginning if they already know what dungeon they're going to. It's always a case of "Oh, not this place again!".), I think they could incentivated to stay and give the party an actual chance if they added a penalty as such:

    - If on duty roulette you Leave duty before the Vote Abandon feature becomes available (15 minutes), your duty roulette bonus will count as used and you won't get anything until the next RL day.

    OR (since this vice seems more common among tanks than anything):

    - Make Low Level dungeons count for Tank Mounts achievement (Roulette runs only, but repeatable, not like the daily EXP bonus), BUT... Using Leave before the first 15 minutes have passed will result in the loss of 1 unit in your achievement gauge.

    Seriously, I'm not so bold as to think they should remove "Leave" for all tanks. Bad parties happen and people have the right to decide to leave in such cases. But to leave right out just because it's not your favorite instance is just plain wrong. You are screwing over other people, some of which (*points at all the DPS with shiny puppy eyes*) will take a long while before they have another chance at a queue.

    I am honestly the first person to say that it's sad of how a game needs features to correct community flaws and vices, but gee... when in 5 Cutter's Cry runs you see 4 tanks leaving before even engaging a monster, you sure do understand those features.

    Fellow tanks, we fight monsters everyday with a straight face. Why be afraid of party members!?

    EDIT: Just so we are clear, I am not talking about tanks or healers who join In Progress runs. Sometimes they do that just to find a friend, true, but were that the case, they would queue for the specific dungeon their friend is in. I am talking about members in a full party that joins the queue at the very beginning, with no "0/3" or "1/3" or whatnot warnings displayed on the queue window. These people willingly select Duty Roulette for a fresh run and when they find the roulette didn't select their favorite dungeon, they leave and waste the time of 2-to-4 other players. Right, the game should be about having fun and not doing things that bore you, but duty roulette dungeons are dungeons some made an entry for. It's not completely random. Someone in the group you just left needed that dungeon, and you just made their time harder and definitely not fun. If people accepted how a roulette worked (and avoided it, if they really couldn't cope with it), maybe these suggestions wouldn't have come to mind.
    (70)
    Last edited by Bluevann; 05-30-2014 at 06:20 PM.

  2. #2
    Player
    Akujin's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    687
    Character
    Akujin Aetheoryn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Wait, what dungeon are people bailing out of?

    They nerfed Pharos to the point anyone should be able to complete it.

    Braflox, Hali and Township are easy to run, a few little mechanics, but nothing truly difficult.

    So..uh..what?
    (0)

  3. #3
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Akujin View Post
    Wait, what dungeon are people bailing out of?

    They nerfed Pharos to the point anyone should be able to complete it.

    Braflox, Hali and Township are easy to run, a few little mechanics, but nothing truly difficult.

    So..uh..what?
    I've had it happen at least a dozen times in Cutter's Cry now (I was farming it to get the cowl for Glamour), and now twice in a row in Stone Vigil. I guess they're scared of doing things with people under level 50.

    Or maybe of ants.
    (27)

  4. #4
    Player ceiimq's Avatar
    Join Date
    Sep 2013
    Posts
    117
    Character
    Sasaro Levantera
    World
    Omega
    Main Class
    Arcanist Lv 94
    People are still bailing from Pharos, even with the nerf. And let's not talk about Titan HM in the trials roulette.
    (7)

  5. #5
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    I can understand bailing on Titan (any mode) as he's the equivalent of standing in line to get punched in the groin. But Cutter's Cry and Stone Vigil? The only thing that would be any cause of worry in there is if you don't pay attention to patrols. (I'll admit that I did derp once on chimera boss in Cutter's Cry and made the healer do some unnecessary healing.)
    (7)
    I LIKE the fence. I get 2 groups to laugh at then.

  6. #6
    Player
    Shori's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Ryan Shori
    World
    Sagittarius
    Main Class
    Scholar Lv 90
    I dont think OP is talking about high level roulette.
    I dont like that people abandon when its not their dungeon of choice (I too was placed into stone vigil yesterday after I had firmly locked that experience in the never-think-of-again region of my mind). Level Syncd abilities may be a part of why people abandon. One minute you've got your hotbar set out nice for level 50, and maybe a backup version for low level roulette, but now you're faced with level 45-47... which IDK about other classes but it screws my monk up sumthin rotten. Lesson learned as I now have an easier way to switch. ^_^; but I'd still rather not run cutters cry or stone vigil. I'm not one to abandon -entering the dungeon is the commitment sealed as far as i'm concerned.
    (9)
    .

  7. #7
    Player
    TheTen's Avatar
    Join Date
    Aug 2013
    Posts
    153
    Character
    Saintrelmaux Savigny
    World
    Balmung
    Main Class
    White Mage Lv 70
    I've had people bail on the party in Toto-Rak for heaven's sake. "Ugh" and then *poof*. I don't think it's about the party members' lvl either... most of the time, they leave before they'd have any time to /examine.

    And it's always the tank. I get that tanking a boring instance is even more boring because tanking, but if you want to only tank instances you like, don't do roulette.
    (20)

  8. #8
    Player
    Orth's Avatar
    Join Date
    Dec 2013
    Posts
    13
    Character
    N'saibe Orth
    World
    Mateus
    Main Class
    Conjurer Lv 50
    I can't say I've had too many run ins with people leaving an instance as soon as it starts aside from pharos, but when people leave after the first wipe on a dungeon without saying anything it just infuriates me.

    Yea, those bombs on the first boss in CB HM are very deadly if the dps don't kill it and yes one of our dps was newer and didn't tell us, causing him to not focus the bombs right off the bat. But come on.. I used to hate when people would leave on pharos but it got better after I beat it a few times and could reassure the party at the beginning that I knew the dungeon already as the healer. That was a painful but self fulfilling dungeon to run as a healer pre-2.2
    (2)

  9. #9
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by TheTen View Post
    I've had people bail on the party in Toto-Rak for heaven's sake. "Ugh" and then *poof*. I don't think it's about the party members' lvl either... most of the time, they leave before they'd have any time to /examine.

    And it's always the tank. I get that tanking a boring instance is even more boring because tanking, but if you want to only tank instances you like, don't do roulette.
    Exactly my thought, which is what led me to the conclusion that a roulette-related penalty should be considered. The concept of roulette is random for a better prize. To reset the random is not only cheating the roulette, but screwing on 3/7 people that did nothing wrong >_<!
    (16)

  10. #10
    Player
    givemeraptors's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    481
    Character
    Felendis Vreer
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    My favorite are the tanks that start gunning for monsters before they even get a protect, pull a ton of mobs while half the party is still at the start, die, then drop the group.
    (24)

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