


No it's ok, I'm still thinking this change over. I guess choosing between the two was meant to be part of gameplay anyway. But since part of the point is being able to change classes freely, I think there is a good argument for making it so you don't have to choose.then i propose that attribute points stick to the class so you don't have to change them back and forth. When they decided to eliminate the phy lvl they were gonna have set stats for lvl and job and everyone complained about it. Everyone wanted their attribute points. Id like to see set stats per job/lvl and maybe 20 attribute points you can assign randomly, or like i said have the attribute points stay with each class you set them to.
sorry went on a rant there.
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