Parties can contain more than 1 healer. Communicate "my mp is low, going into passive mode"I don't like it.
I'm for sure not someone to just spam heal over and over again.
But right now, I have about 500 MP, maximum will be around 1k, which means 5-10 heals at most.
That's just ridiculous, especially because the dev team always kept talking about how this game is "casual friendly".
Casuals play with all kinds of people, and many of them don't care if you have to wait for your MP to reg, they just take on the next mob -> no time to go into passive mode.
Oh fine, so people will die left and right, and I'll have to stand in the middle and let them die because I've run out of MP (AoE healing also got worse..). May at least teach people to listen to their healer a bit >,>'
(No, I'm NOT happy about it)
There are numerous abilities that replenish your MP during battle.
Play more efficiently
Have your party equip healing abilities native to their class
Some thoughts..
You should never run out of MP if you do then you just not good at a mage my gf play a mage and for her to run out of MP in any game is hard even when we have less party members.
MP managing is Key!!! go learn it.
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I love how most people who go around preaching about how wonderful Mage nerf is talk in a manner that makes it kind of obvious that they are at the recieving end of the heals.
Well, LEARN TO MANAGE HATE, all you DDs and Tanks, and no healer will have a problem with managing their MP!
More than one healer is not always available. Some people ignore what you say.
Even with those abilities, it may not be enough in long fights, unnessesarily long fights, just because your party members think it's a good idea to take on mobs that are WAY to strong for them.
And seriously, I can't tell people how to play.
If I say "please use this ability" that's all I can do. If they die because they don't use it, I can't do anything about it - but the healer will always be the one who's fault it is.
Last edited by Atoli; 07-22-2011 at 07:35 AM.
This 1 zillion times.The game finally is supoussed to be a MMORPG and not a SIM game.At least so far is what it seems.
isnt that how it is supposed to be in the first place ?
I'm glad to see the MP costs higher, was far to easy before.
They're allowing casting in passive mode in a later patch, so will they allow MP regen while the party is in combat? I wonder...
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