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  1. #1
    Player
    ZhangoSqu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    79
    Character
    Zhango Ryske
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Chardrizard View Post
    You certainly doesn't know what can mages pull off at r50.
    They can solo heal 7 melees in an NM fights that spams aoe, people knew this was coming.
    Correction: they could solo heal 7 melees. That won't be happening any more. (For better or for worse) =P
    (1)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    you start at at least 300-400mp as conj. lol
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    108
    I really love how melee jobs are getting on here saying" yea mages more work for you B******! Ok melee jobs, heal urself
    (5)

  4. #4
    Player
    Forbin's Avatar
    Join Date
    Jul 2011
    Posts
    206
    Character
    Fufanu Nakamoto
    World
    Faerie
    Main Class
    Marauder Lv 41
    YOU CANT EVEN PLAY YET YOU DON'T KNOW SHIT ABOUT SHIT!
    (1)

  5. #5
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Forbin View Post
    YOU CANT EVEN PLAY YET YOU DON'T KNOW SHIT ABOUT SHIT!
    u go gurl! tell em!!
    (0)

  6. #6
    Player
    Leeloo's Avatar
    Join Date
    May 2011
    Posts
    307
    Character
    Zirnuwil Wyznlorhsyn
    World
    Ultros
    Main Class
    Alchemist Lv 50
    I guess this negates some of the easy-mode in soloing too huh? No more spamming Cure2/Sac2 with DoWs. That'll kill their MP quickly.
    (0)

  7. #7
    Player
    Gicker's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    82
    Character
    Caide Delancis
    World
    Goblin
    Main Class
    Lancer Lv 64
    They do seem a tad high, but given that people can slap cure on the action bar and cure themselves, it might not be so bad. I agree with what some have seen, we won't know whether it's too much or just enough to make the game sufficienctly challenging till we play test it a good bit.
    (1)

  8. #8
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    They really cranked up the MP cost on Cure spells, what the hell SE?

    I agree that Cure was kind of OP, but I think they went just a tad too far with the increased costs. Cure 3 is particularly staggering.
    (4)

  9. #9
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    322
    Character
    Shipp Atori
    World
    Goblin
    Main Class
    Conjurer Lv 72
    I think people have forgotten how XI used back-up heals and multiple healers for certain events. Even in a leveling party, you typically had a BRD or RDM helping out the dedicated healer (if they were worth their weight). When jobs are introduced, it's likely to balance itself out. They seem high right now, but let's play the game before we start complaining.
    (2)

  10. #10
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Quote Originally Posted by Shipp View Post
    I think people have forgotten how XI used back-up heals and multiple healers for certain events. Even in a leveling party, you typically had a BRD or RDM helping out the dedicated healer (if they were worth their weight). When jobs are introduced, it's likely to balance itself out. They seem high right now, but let's play the game before we start complaining.
    Last I checked RIGHT NOW we don't have bards and red mages, so why should we wait to be upset with ridiculous nerfs?
    (2)

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