I have to say that I agree wholeheartedly with you Noir. They have utterly ruined the game for anyone who felt like an accomplished mage before. Ok, so yeah, maybe the fact that THM could go out and solo most of the NM's was OP. But so what? I mean, their cure for that was to hit mages with a barrage of nerfs? And it isn't even about solo/duoing. I was just in a party of 3 50's taking on Cactuar Jack, and we all ran out of MP. And they made Siphon Mp a single target only spell, so there's no way to get it back while fighting. That is going to have a huge impact on raids and endgame parties. I get that they don't want the game to be too easy, but to have to micromanage everything to the point where one or two mistakes in a fight can ruin the entire experience...That's just ludicrous. I motion for them to lower the spells back to their regular mp cost, make siphon mp aoe again, put a trait for sale at the guilds for mp regen, or a combination of 2 of these. Otherwise, it just isn't fun to play a mage. And if no one wants to play a mage, who is going to heal you?