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  1. #1
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60

    Suggestion to avoid those lovely people who quit dungeon soon as they enter....

    Since I am most positive that those who do that are 99% of time people on duty roulette (because nobody leaves at the very beginning if they already know what dungeon they're going to. It's always a case of "Oh, not this place again!".), I think they could incentivated to stay and give the party an actual chance if they added a penalty as such:

    - If on duty roulette you Leave duty before the Vote Abandon feature becomes available (15 minutes), your duty roulette bonus will count as used and you won't get anything until the next RL day.

    OR (since this vice seems more common among tanks than anything):

    - Make Low Level dungeons count for Tank Mounts achievement (Roulette runs only, but repeatable, not like the daily EXP bonus), BUT... Using Leave before the first 15 minutes have passed will result in the loss of 1 unit in your achievement gauge.

    Seriously, I'm not so bold as to think they should remove "Leave" for all tanks. Bad parties happen and people have the right to decide to leave in such cases. But to leave right out just because it's not your favorite instance is just plain wrong. You are screwing over other people, some of which (*points at all the DPS with shiny puppy eyes*) will take a long while before they have another chance at a queue.

    I am honestly the first person to say that it's sad of how a game needs features to correct community flaws and vices, but gee... when in 5 Cutter's Cry runs you see 4 tanks leaving before even engaging a monster, you sure do understand those features.

    Fellow tanks, we fight monsters everyday with a straight face. Why be afraid of party members!?

    EDIT: Just so we are clear, I am not talking about tanks or healers who join In Progress runs. Sometimes they do that just to find a friend, true, but were that the case, they would queue for the specific dungeon their friend is in. I am talking about members in a full party that joins the queue at the very beginning, with no "0/3" or "1/3" or whatnot warnings displayed on the queue window. These people willingly select Duty Roulette for a fresh run and when they find the roulette didn't select their favorite dungeon, they leave and waste the time of 2-to-4 other players. Right, the game should be about having fun and not doing things that bore you, but duty roulette dungeons are dungeons some made an entry for. It's not completely random. Someone in the group you just left needed that dungeon, and you just made their time harder and definitely not fun. If people accepted how a roulette worked (and avoided it, if they really couldn't cope with it), maybe these suggestions wouldn't have come to mind.
    (70)
    Last edited by Bluevann; 05-30-2014 at 06:20 PM.

  2. #2
    Player
    Akujin's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    687
    Character
    Akujin Aetheoryn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Wait, what dungeon are people bailing out of?

    They nerfed Pharos to the point anyone should be able to complete it.

    Braflox, Hali and Township are easy to run, a few little mechanics, but nothing truly difficult.

    So..uh..what?
    (0)

  3. #3
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Akujin View Post
    Wait, what dungeon are people bailing out of?

    They nerfed Pharos to the point anyone should be able to complete it.

    Braflox, Hali and Township are easy to run, a few little mechanics, but nothing truly difficult.

    So..uh..what?
    I've had it happen at least a dozen times in Cutter's Cry now (I was farming it to get the cowl for Glamour), and now twice in a row in Stone Vigil. I guess they're scared of doing things with people under level 50.

    Or maybe of ants.
    (27)

  4. #4
    Player
    Wicc's Avatar
    Join Date
    Aug 2013
    Posts
    167
    Character
    Novari Frilaix
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Bluevann View Post
    I've had it happen at least a dozen times in Cutter's Cry now (I was farming it to get the cowl for Glamour), and now twice in a row in Stone Vigil. I guess they're scared of doing things with people under level 50.

    Or maybe of ants.
    It is definitely the ants.
    (4)
    So.. I just recently started actively posting in forums.....
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  5. #5
    Player
    Akoree's Avatar
    Join Date
    May 2011
    Posts
    81
    Character
    Akoree Eloem
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Bluevann View Post
    I've had it happen at least a dozen times in Cutter's Cry now (I was farming it to get the cowl for Glamour), and now twice in a row in Stone Vigil. I guess they're scared of doing things with people under level 50.
    The exact reason is "because it takes too long" those are two of the dungeons that are not hard but take a long time to complete. That time is increased when people wipe, which is a possibility in those dungeons. So tanks basicly just don't want to bother with Cutter's Cry or Stone Vigil since they know they can get an instant queue again in 30 minutes and maybe get Ifrit which will be done in 3 minutes and still have their daily complete faster than if they had a poor CC or SV group.

    I agree that they should at the very least have an increased penalty for taking that choice and I would like a penalty to also be given to those people who constantly quit the queue in CT because they want a quick "in-progress" one....
    (0)

  6. #6
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    Quote Originally Posted by Akujin View Post
    Wait, what dungeon are people bailing out of?

    They nerfed Pharos to the point anyone should be able to complete it.

    Braflox, Hali and Township are easy to run, a few little mechanics, but nothing truly difficult.

    So..uh..what?
    *cough*Aurumn Vale*cough*
    (6)

  7. #7
    Player
    SirenRanger's Avatar
    Join Date
    Sep 2013
    Posts
    49
    Character
    Loen Rangre
    World
    Siren
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Akujin View Post
    Wait, what dungeon are people bailing out of?

    They nerfed Pharos to the point anyone should be able to complete it.

    Braflox, Hali and Township are easy to run, a few little mechanics, but nothing truly difficult.

    So..uh..what?
    They nerfed Pharos? Hard, but that made it intersting..
    (0)

  8. #8
    Player
    Heavy01Mk2's Avatar
    Join Date
    Feb 2014
    Posts
    132
    Character
    Natasha Bezukladnikov
    World
    Exodus
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akujin View Post
    Wait, what dungeon are people bailing out of?

    They nerfed Pharos to the point anyone should be able to complete it.

    Braflox, Hali and Township are easy to run, a few little mechanics, but nothing truly difficult.

    So..uh..what?
    garuda ex. everytime. allthetime.
    (1)

  9. #9
    Player ceiimq's Avatar
    Join Date
    Sep 2013
    Posts
    117
    Character
    Sasaro Levantera
    World
    Omega
    Main Class
    Arcanist Lv 94
    People are still bailing from Pharos, even with the nerf. And let's not talk about Titan HM in the trials roulette.
    (7)

  10. #10
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    I can understand bailing on Titan (any mode) as he's the equivalent of standing in line to get punched in the groin. But Cutter's Cry and Stone Vigil? The only thing that would be any cause of worry in there is if you don't pay attention to patrols. (I'll admit that I did derp once on chimera boss in Cutter's Cry and made the healer do some unnecessary healing.)
    (7)
    I LIKE the fence. I get 2 groups to laugh at then.

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