
Originally Posted by
HakuroDK
There's a bit of a difference, at least with DCUO vs FFXIV. In DCUO, quests were largely controlled via communicator and could be turned in the same way from anywhere in the game world. In FFXIV, you always have to turn in quests at an NPC with very very few (if any) exceptions, so you always have to go into town. In fact, the best kind of leveling (at least for DoH/DoL) is through Leves, and you're always in town that way.
Mail isn't used frequently at all unless you're an RPer or transferring items from one character to another or something, so that would be virtually harmless.
Repair NPCs would be a huge boon for folks who do raid or run EX Primals, because there's always that one guy who didn't repair their gear before they went in and, 9 times out of 10, if the group leaves the instance, at least two or three people will just flat-out drop the group, possibly ending the run altogether, because of that one guy who didn't repair gear first.
Bank NPCs... fair enough, those would probably not be a great idea.
But I don't think it would be like power leveling. Not really. And for most players, many of these QOL things would be a waste of money.