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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gesser View Post
    I would love to at least hide the fact I logged in from my FC... or hide my online status from my friend's list too.

    Sometimes I just want to play quietly.



    There are some days, a person just wants to lay low or not talk.

    There's plenty solo-content in the game I want to do from time-to-time without having to interact with others.

    Some days you wanna be introverted & make sole-progress in your MMO, it doesn't defeat the purpose... the purpose of sole-progression is for the multiplayer end of things.
    Then just don't log in for the day? MMO's are a social interaction. Again, /anon defeats the purpose of MMO's. I always found that feature in FFXI to be completely stupid.

    Quote Originally Posted by alhandra View Post
    basically this, i hate having to ignore people when they ask me with help with a dungeon or primal or whatever. but im a lazy person, sometimes i would rather just log in and stand on a roof and watch the people that run by and not have to explain myself to other people why. but rather than tell people no, i just dont feel like it, i either have to ignore them or make up some excuse or lie.

    id rather just go /anon so i can do nothing in peace
    Then why even bother logging in?

    Quote Originally Posted by alhandra View Post
    sometimes i dont feel like raiding or running a dungeon, not to much to ask to be able to go private if you want.
    So then don't? Why do you need to ignore people by pretending to be offline? You just simply tell them you don't feel like doing that specific content for the day.... *logic*

    Quote Originally Posted by Aegis View Post
    Meh, XI was a much more group oriented, community based game and it had this option. Inter-server DF has a far more detrimental effect on communities and that's in the game.
    And I always found the feature to be pointless. As for cross server queuing. Its hardly detrimental on communities. I came across more assholes/loot ninjas in swtor than in FF14 and swtor is a single server queue. Cross server has nothing to do with it, its just a simple fact that people like that exist regardless if its on a same server queue or not. The positives of a cross server queue FAR outweigh any "detrimental" effect of them... Or would you rather wait 3 hours in a dungeon queue instead of maybe 10-20 minutes as DPS? Cuz that's how it was in swtor. At one point in swtor I forgot I was even queued. It popped like 5 hours later while I was in the middle of crafting and doing dailies.
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    Last edited by Ransu; 05-31-2014 at 01:32 AM.

  2. #2
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Ransu View Post
    As for cross server queuing. Its hardly detrimental on communities.
    It's also a simple fact that the community was far nicer in this very game before DF was implemented. The fact that if you were rude you wouldn't get invites any more helped keep people civil. People didn't tell others to kill themselves because they wanted to watch cutscenes to use an example I've seen just this last week.
    (1)

  3. #3
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Aegis View Post
    It's also a simple fact that the community was far nicer in this very game before DF was implemented. The fact that if you were rude you wouldn't get invites any more helped keep people civil. People didn't tell others to kill themselves because they wanted to watch cutscenes to use an example I've seen just this last week.
    This. Both in 1.0 and Beta before DF was put in. 1.0 had a much smaller community so those people who were asshats were pretty much well known to be avoided. Beta, before the DF was implemented, felt like it was a much better community, not many people were rude and there were many generally helpful people. You had the old fashioned shouts asking for a Tam Tara party and it was generally a good time

    With this community, I'd rather not do things outside my FC because of how it changed.
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  4. #4
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Aegis View Post
    It's also a simple fact that the community was far nicer in this very game before DF was implemented. The fact that if you were rude you wouldn't get invites any more helped keep people civil. People didn't tell others to kill themselves because they wanted to watch cutscenes to use an example I've seen just this last week.
    I came across dozens of those kind of people in swtor and it doesn't have cross server either. Cross server has NOTHING to do with it. It's just that when it gets implemented people get it in their head that the community was magically better when it wasn't there and its 100% false. Or maybe I was just imagining the spamming in chat of people typing in caps SPAAAACEEEEBARRRR THE CUTSCENE in swtor? And that game has an EXTREMELY small community. Nothing changes, its all in your head. This whole "they wont get invites" is a load of crap. Someone will always invite them.

    Heck, I was in one of the largest progression guilds at one point in swtor and we had an officer completely empty our bank over one silly argument. The entire server knew about him. He still managed to find another guild and was still clearing content. So forgive me if I don't buy into the crap about a "better community without cross server." Every example thrown out I can throw right back as I've seen it all in single server queue systems and it hasn't stopped anyone. I quite like logging into FFXIV and at the most waiting 15-20 minutes (usually it pops within 10 minutes or less) for a queue pop and getting into the dungeon and 99% of the time having zero issues compared to what I had to deal with in swtor waiting up to 3 hours at times just to get ONE queue pop for a flashpoint (dungeon). And don't even think about trying to queue for an operation (raid) as you will be lucky if that even pops at all. You could stay logged in for 3 weeks and it would never pop. And when it does everyone immediately leaves after a wipe.

    I'll stick to supporting cross server queues.
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    Last edited by Ransu; 06-03-2014 at 01:13 AM.