Quote Originally Posted by Chocobits View Post
I'm concerned about the healing situation.. So cures/sacrifice are single target now? *edit* There are AoEs, I ready too fast* If we're imposing huge MP penalties on cure/sacrifice AND making them single target, does that mean we need 3-4 healers in an 8 man party just to keep up with heavy damage?
This worries me too. Sacrifice aoe was pretty good. And when doing NMs aoe heal pretty was the only type of heal used so we might as well get rid of sacrifice altogether. At least i probably will on macros. Why would i want to use sacri when Cure doesnt even need HP unlike Sacrifice ><

Also, we're not getting much SP for linking at all anymore AND we have a forced wait between Behests?
the new behest is probably the dungeons lol. 5min wait and limited party participation. Get ready to do the 'nyzul click'