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  1. #1
    Player
    Tempestmoon's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    281
    Character
    Mataya Tempestmoon
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Eldaena View Post
    Known Issues

    * An issue wherein battle regimens cannot be performed on certain enemies within instanced raids.
    * An issue wherein the game stops at the Now Loading screen shown when exiting an instanced raid.
    * In the case that the Now Loading Message is displayed longer than 5 minutes, it is recommended that players preform a forced close of FINAL FANTASY XIV and reboot the client.


    ^ Worrisome.
    I wouldn't worry about these too much, If they were major issues they would not have released them. It's like taking perscription drugs, they help everyone, but that 1 person in 1 million might get a headache from it.
    (1)

  2. #2
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Tempestmoon View Post
    I wouldn't worry about these too much, If they were major issues they would not have released them. It's like taking perscription drugs, they help everyone, but that 1 person in 1 million might get a headache from it.
    Not true. Any time a solution for a known bug is to force close the application, you're opening up all kinds of ugly situations with lost items, experience, etc. Whether you're developing a game, or a small mobile application, if you're telling your audience to fix a bug via force closing, you automatically look like you don't know what you're doing.
    (0)

  3. #3
    Player
    Tempestmoon's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    281
    Character
    Mataya Tempestmoon
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Belial View Post
    Not true. Any time a solution for a known bug is to force close the application, you're opening up all kinds of ugly situations with lost items, experience, etc. Whether you're developing a game, or a small mobile application, if you're telling your audience to fix a bug via force closing, you automatically look like you don't know what you're doing.
    For all we know this might have happened only once and they were not able to replicate it, there for cannot fix it at the moment. So do you think they should have just canceled all the raids until they fixed this possibly microscopic anomaly?
    (1)

  4. #4
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Tempestmoon View Post
    For all we know this might have happened only once and they were not able to replicate it, there for cannot fix it at the moment. So do you think they should have just canceled all the raids until they fixed this possibly microscopic anomaly?
    This is true, it may have been an anomaly, but with the way SE handles information, I would assume it was not just a small anomaly or it wouldn't have even made it in the patch notes. Either way, if this starts happening frequently among players & there's a loss of gear, or experience points, or what-have-you, it'll be a whole new big shit storm for them to deal with. And as per the usual, SE's customer service isn't top notch either for retrieving lost character data.

    People need to not take this the wrong way either, I think it's a good patch and I'm excited to see everything, but something about a company telling you to force close a program sounds extremely unprofessional.
    (1)

  5. #5
    Player
    Tabion's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Tabion Kashvar
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Belial View Post
    Not true. Any time a solution for a known bug is to force close the application, you're opening up all kinds of ugly situations with lost items, experience, etc. Whether you're developing a game, or a small mobile application, if you're telling your audience to fix a bug via force closing, you automatically look like you don't know what you're doing.
    Didn't they just replace equipment and do server maintenance to fix rollbacks like this? Whether the company tells you to do it or not, there have always been cases where players have needed to force close their game. I think it's gettin' blown outta proportion just a lil bit.
    (0)
    Last edited by Tabion; 07-22-2011 at 07:05 AM.
    - Tabion Kashvar, Rabanastre

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