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  1. #61
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Reika View Post
    Monsters like clippers who put their claws up when they sense danger I suppose. Now they will just beat the *$@#& out of you on sight

    I like the some of the skill changes. AND I always knew Barrage was specifically a cross class skill. Glad they fixed that
    ehhh why? why not just make monsters with different behaviors instead of taking out cool behavior differences?
    (4)

  2. #62
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Patch ready to be updated 570mb it seems
    (0)

  3. #63
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Physic View Post
    they have ruined all melee battle classes, horribly, the game has gone back to an almost ffxi level of AA being what you do all the time. Now you will wait around for long recast timers to basic moves.

    Pugilist can only do flurry once every 60 seconds, thanks for ruining cool mechanics, none of those skills was hax enough to be on that much of a timer, their basic function was altering your basic style of play, now, there is one style of play, and it takes 30 - 60 seconds to happen.

    Marauder broad swing 30 seconds? really? what happened to being able to do AoE? I guess the whole multiple monsters thing is getting killed as well.

    well people said wait and see, and now i can say, EFF A STAMINALESS SYSTEM you guys wanted not to have to wait? WELL NOW YOU WILL WAIT 3-6 TIMES AS LONG TO DO ANYTHING except AA, which the game does for you, and you have no control of

    nice changes to otherthings, but battle has become pure fail, wow.... wow
    Hah. I knew this was going to happen tho. Look at taunts recast. 20-60 seconds. Your stamina bar would be completely refilled in less than 20 seconds.

    Combat---Is---Going---To---Become---SLOW!
    (1)

  4. #64
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    File size 587MB. Kinda expected it to be bigger.
    (0)

  5. #65
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Physic View Post
    ehhh why? why not just make monsters with different behaviors instead of taking out cool behavior differences?
    Because.... I DONT KNOW!
    (0)

  6. #66
    Player
    Tempestmoon's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    281
    Character
    Mataya Tempestmoon
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    You doom sayers are slow today, loosing your edge? few more patches and hopefully we won't hear any more of your constant bitching.
    (14)

  7. #67
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    "* Players using "Seek Invite" as their purpose when searching for a party will appear in recruit searches only when the recruit purpose is also set to "Seek Invite." "Purpose: none" recruit searches will not turn up players who have set their searching for party purpose as "Seek Invite.""

    YAY! Grind parties ftw!!
    (5)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #68
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Known Issues

    * An issue wherein battle regimens cannot be performed on certain enemies within instanced raids.
    * An issue wherein the game stops at the Now Loading screen shown when exiting an instanced raid.
    * In the case that the Now Loading Message is displayed longer than 5 minutes, it is recommended that players preform a forced close of FINAL FANTASY XIV and reboot the client.


    ^ Worrisome.
    (1)

  9. #69
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Tempestmoon View Post
    You doom sayers are slow today, loosing your edge? few more patches and hopefully we won't hear any more of your constant bitching.
    They're slow readers.
    (5)

  10. #70
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Eekiki View Post
    File size 587MB. Kinda expected it to be bigger.
    I think a lot of stuff was also put into 1.17 just to prepare.
    (1)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

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