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Thread: I love newbies!

  1. #51
    Player
    purley's Avatar
    Join Date
    Jun 2014
    Posts
    12
    Character
    Purley Blacksoar
    World
    Odin
    Main Class
    Thaumaturge Lv 12
    Quote Originally Posted by purley View Post
    Were do i find the Malboro server, i only can choose from servers in Europe
    I'm on malboro...archer "purley blacksoar" hope we meet soon!
    (0)

  2. #52
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Jiramisu View Post
    In general, do most people play one toon and just switch between classes? Or do people have one toon for X and Y classes and another toon for Z and others?
    The game encourages following multiple classes on a character. You have to get at least two of them to unlock the advanced jobs anyway, and you can use certain skills from a class on other classes you advance with the same character.

    The most common reasons for creating multiple characters are to try different races/genders (purely for the aesthetic variety - stat differences are too trivial to care about) or to see the first 15 levels of the storyline from each of the 3 starting cities. (The first part of the main scenario story is dependent on which city you begin in, but then all three storylines merge at level 15.)

    Some people specialize characters to some extent, having for instance one character who's focus is as a tank, another who specializes in healing, and one who does melee DPS, but that requires a bit of duplication to bring in the secondary and tertiary classes so you can have all the cross-class skills you want. (For instance, a tank character, if they want to become a Paladin as well as Warrior, will need the early levels of Conjurer as well. So you might end up repeating the early levels of CNJ on both your tank and healer characters.)


    Quote Originally Posted by Jiramisu View Post
    Debating if I should reroll to a Marauder or just play my Gladiator out and switch classes when I can.
    To unlock Warrior (the job upgrade for the Marauder class), you'll need to level both tank classes at least part way anyway. (The requirements for unlocking Warrior are to have Marauder to at least level 30 and Gladiator to at least level 15 on the same character.) It doesn't matter in which order you achieve those requirements. So I'd say continue with your Gladiator character and and then make him/her a Marauder as well. Then eventually, when you reach 30 MRD, become a Warrior.
    (1)

  3. #53
    Player
    Jiramisu's Avatar
    Join Date
    Jun 2014
    Posts
    7
    Character
    Kiksu Tuvan
    World
    Behemoth
    Main Class
    Gladiator Lv 17
    Quote Originally Posted by Niwashi View Post
    The game encourages following multiple classes on a character. You have to get at least two of them to unlock the advanced jobs anyway, and you can use certain skills from a class on other classes you advance with the same character.
    ...
    Awesome, thanks for the info! Makes me feel good about going Gladiator then, sounds like a great balance between switching off between Conjurer, Marauder, and Gladiator which are the three I wanted to try the most. Guess I need to familiarize myself with the jobs more to know where all the mixing occurs.
    (0)

  4. #54
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Jiramisu View Post
    Guess I need to familiarize myself with the jobs more to know where all the mixing occurs.
    To start you off, here's a list of the jobs and which classes they require (or can use).

    The class listed as "primary" for the given job is the one the job specializes. For instance, a Warrior is really a specialized type of Marauder. It uses Marauder weapons and has access to all of the regular Marauder skills and traits, but then adds a few specialized Warrior skills as well. A job also shares the same XP and level as it's primary class. The primary class for each job has to be at level 30 (and have completed the level 30 class quest) in order to unlock the job.

    The class listed as "secondary" has to be at least level 15 to unlock the job. The one listed as "tertiary" isn't actually required, but certain skills from both secondary and tertiary classes are available to use when the job is active. (For instance, while it's not strictly necessary to level Thaumaturge in order to become a White Mage, White Mages are going to want access to the THM skills "Surecast" and "Swiftcast", so they need that third class in order to be more effective.)

    Warrior: Marauder (primary) + Gladiator (secondary) + Pugilist (tertiary)
    Paladin: Gladiator (primary) + Conjurer (secondary) + Marauder (tertiary)
    Monk: Pugilist (primary) + Lancer (secondary) + Marauder (tertiary)
    Dragoon: Lancer (primary) + Marauder (secondary) + Pugilist (tertiary)
    Bard: Archer (primary) + Pugilist (secondary) + Lancer (tertiary)
    White Mage: Conjurer (primary) + Arcanist (secondary) + Thaumaturge (tertiary)
    Black Mage: Thaumaturge (primary) + Archer (secondary) + Arcanist (tertiary)
    Summoner: Arcanist (primary) + Thaumaturge (secondary) + Archer (tertiary)
    Scholar: Arcanist (primary) + Conjurer (secondary) + Thaumaturge (tertiary)
    (2)

  5. #55
    Player
    Sagittarian's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    868
    Character
    Nesshin'na Kasai
    World
    Malboro
    Main Class
    Summoner Lv 90
    Check out here for a list of the available cross-class skills which may give you an idea of how they handle.

    From my perspective for the tanks:
    For 8 person stuff, gld/pld makes the best main tank and mrd/war the best off tank.
    The gld/pld generally takes a beating better. Most of their skills are focused on defense plus they can stoneskin themselves if the healers are busy. Their best use as an offtank is to cast stoneskin on the main tank when needed.
    Mrd/war has some combo skills that debuff and can do a good amount of damage when not focused on defense. They have more hit points than gld/pld but take more damage. Some healers prefer dealing with them, some don't.
    At low levels in 4-person content mrd/war has better aggro control with overpower but gld/pld evens it out at level 40 with shield oath.
    (0)


  6. #56
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Jiramisu View Post
    In general, do most people play one toon and just switch between classes? Or do people have one toon for X and Y classes and another toon for Z and others?
    Since levelling multiple classes confers benefits on others in the form of a limited cross-class ability transferal system, it's generally best to stick to one character unless you've got a particular reason to have multiple.

    For instance, if were to have three characters for BLM, WHM, and SMN separately, I'd be eventually levelling all of them up to about level 26-34-ish anyway on each of those characters in order to access the useful cross-class skills they offer (Thaumaturge's Swiftcast at 26, Conjurer's Stoneskin at 34, and Arcanist's Eye For An Eye at 34, among other things gained along the way). I'd also have levelled Archer to 15 as part of unlocking Black Mage, and getting Conjurer levelled up also puts me in a good spot for a head start on becoming a Paladin... you see how it all kind of interconnects, right? (Nevermind all the fun skills I can add pre-30 to mix and match classes and have a much more interesting time early) ; If you need more info about cross-classing skills work, I'm sure I or someone else here can offer.

    If I have all three of those on one character, it saves me a huge amount of levelling, and in several cases gear I used for one class can be used on another down the road. (This applies to crafting classes too, which can transfer/share about 80% of gear and each have three unique skills that other classes can use).

    EDIT: Seems I completely missed an entire page of replies WHOOPS, so here's something more useful!

    While you don't need to worry about these for a long time, here's the skills you may want to develop towards in time in order to help increase the effectiveness of your classes. Each class turns into a Job that can only pull from two other classes for cross-classing opportunities, so it's easier to discuss skills. Don't let that stop you from experimenting - almost every class has a useful skill or two by level 12 that you could cross-class to any other class prior to Jobs being involved, and several of them can be used basically anywhere. Having several of them will make sub-30 levelling more interesting! Just remember, for the most part, these aren't mandatory; hell, they're really not going to be expected until you're well into level 50 content.

    Marauder: You'll need to take Gladiator to 15 anyway eventually to get Warrior, and it sounds like you have. Convalescence is amazing, and Flash has its uses (Usually to spam while you're in Pacification from Berserk, since you can't use 'weapon' skills during that time, which is 90% of your moves). However, taking Gladiator to 22 will net you Provoke, a long-cooldown move which lets you immediately be the main target of whatever you provoke, albeit only by a slight margin initially - but it's enough to come back and regain hate after dying. It's also absolutely necessary for some level 50 content, and one of the most valuable single cross-class skills - but you don't really need it until well into level 50 content, so don't feel rushed. Marauder also benefits from Pugilist abilities. Notably, Featherfoot (+evasion for a time) and Internal Release (+crit rate for a time) only require you to go to level 12 in the class and will be valuable for a long time.

    Gladiator: if you plan to raise Marauder and Conjurer, you are completely set. You get Foresight and Bloodbath from the first eight levels of Marauder, and those are probably the best ones Gladiator can get access to; past that, everything else is basically optional (other than raising Conjurer to 15 by Gladiator 30 for Paladin). Gladiator definitely has the least pressuring cross-class options.

    Conjurer: A little trickier. You take Arcanist to 15, but none of its cross-classable skills are really all that great (Virus is largely irrelevant, Physick is a reskinned Cure that doesn't benefit from your traits so it's weaker, and Ruin is trash). You can go to 34 for Eye For An Eye (Buff that adds a small amount of damage reflect), but it's completely optional. The real key skills for Conjurer come from Thaumaturge. Level 8 THM grants Surecast (Prevents a spellcast from being interrupted by damage), and most importantly, level 26 gets you Swiftcast (Nullifies the cast time/global cooldown of the next spell). If you haven't seen it yet, Raise has an 8 second cast time, and so casting it in-battle, especially later, can be extremely difficult. It's not super urgent, but you should aim to get it by level 50.
    (0)
    Last edited by Garlyle; 06-14-2014 at 08:08 AM.

  7. #57
    Player
    purley's Avatar
    Join Date
    Jun 2014
    Posts
    12
    Character
    Purley Blacksoar
    World
    Odin
    Main Class
    Thaumaturge Lv 12
    Hey Rev1170,

    I created an archer, but i cant find you in the game...
    I tried to add you as a friend but it didn't work...

    Or just let me know how we can play together.
    (0)

  8. #58
    Player
    Sagittarian's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    868
    Character
    Nesshin'na Kasai
    World
    Malboro
    Main Class
    Summoner Lv 90
    You can only find people when they are logged in. One of the annoying parts of the system.
    You would be looking for "Little Rev".
    (0)


  9. #59
    Player
    SharpShooterMel's Avatar
    Join Date
    Jun 2014
    Posts
    6
    Character
    Gissy Faye
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    This thread is awesome. I recently wanted a change so I deleted my all 50 character on the diablos server. I started a new fresh character and decided to try the Lamia server never heard of it and wanted the change.
    I started fresh as of about 2 weeks now. Started and Fc "founded 6/6/14. So my goal was to find the right new people with the attitude "I want help and want to learn how to play the game". I ran I think it was a copperbell and ran into an awesome individual that started a new character as well but was a legacy player. It was fate that we were both on the same server. Started the fc and she joined me as well acting as my right hand officer.
    Myself, I almost done with the main story but always seem to drop what im doing to help my members no matter if its battle/craft/gathering. Its nice to see there are still people that like to help the new grow into the game. I can go on and on. So if any new players read this that are on the Lamia server please look me up. Name is Melina Canasoo.
    (0)

  10. #60
    Player
    purley's Avatar
    Join Date
    Jun 2014
    Posts
    12
    Character
    Purley Blacksoar
    World
    Odin
    Main Class
    Thaumaturge Lv 12
    Quote Originally Posted by Sagittarian View Post
    You can only find people when they are logged in. One of the annoying parts of the system.
    You would be looking for "Little Rev".
    Damn, i'm from Europe and there is a huge time difference between USA & Europe....hopefully we can play soon because he/she want to explain me some stuff about the game.
    (0)

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