It isn't right that people can purposefully prevent other parties who are making an effort to learn things from doing so by taking them into a later turn and locking them out of their agreed upon destination.

Given the fact that this was also an issue back in the first coil when it had a lockout, it's ridiculous that GM's still can't reset it for you. Everything is in the logs, they have all the proof they should need to verify you aren't just cheating the system and trying to score more loot.

I get that GM's can't control the actions of others, and they can punish the person who does it. But that doesn't do the people affected any good when they now have to wait to try to complete the content.

Seriously. Fix this. When Coil 3 comes let's not have people doing this same stuff. kthxbai.