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  1. #1
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    My complaint, instead of just gimping thm for being OP, they totally made the class useless. I don't even think the game was ready for single target cures either. ALL THM spells are cross classable by conj, so now conj is the most "unique" class is the game with like 6 spells that can't be cross class, but if they want to go equip every thm ability in the world they can. Retarded. Straight up, they effed up. Could of been fixed with some useful thm only abilities. But conj was so awful they had to make them OP and now we're just back to where we started with one useless mage class and one OP one, they just switched. Balance SE, balance, learn the word, and respect it. We're the masters of life and death but we can only dd and raise I you. LOL time to retcon the lore I guess, since its just a blatant farce at this point. Take away all conjurers nukes at this point then, seriously. Thm is supposed to be a dot with 4 dot , with technically two nukes creating a dot. Then theres reg enfeebles which were always good. Take sleep away from conj and its nukes. You can't conj can heal,nuke,dot, and raise (the most importants spells now), while thm can only do two nukes properly and some dots.
    (0)
    Last edited by zaviermhigo; 07-22-2011 at 07:42 AM.

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    13
    Lets see , no is the correct response to this
    (1)

  3. #3
    Player
    Cervani's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    55
    Character
    Kanai Hana
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Eh, I only have a few major complaints.

    1. I thought at least chocobos as rentable mounts were coming in this patch. Sadly, it seems I have to wait until patch 1.19 (which will probably happen who knows when) to happen.

    2. Same with stat revision. Wanted it to happen this patch, not X months down the road.

    3. Last but not least, for some reason I had thought they were doing away with the leve restriction. You could do as many as you want etc etc. Sadly, it looks like it was a fantasy (hurhurhur) and I'm still stuck with only fifteen or so regionals and a handful of craftings ones before I'm stuck having to grind mobs/crafts.
    (0)
    Last edited by Cervani; 07-22-2011 at 07:43 AM.

  4. #4
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Cervani View Post
    Eh, I only have a few major complaints.

    1. I thought at least chocobos as rentable mounts were coming in this patch. Sadly, it seems I have to wait until patch 1.19 (which will probably happen who knows when) to happen.

    2. Same with stat revision. Wanted it to happen this patch, not X months down the road.

    3. Last but not least, for some reason I had thought they were doing away with the leve restriction. You could do as many as you want etc etc. Sadly, it looks like it was a fantasy (hurhurhur) and I'm still stuck with only fifteen or so regionals and a handful of craftings ones before I'm stuck having to grind mobs/crafts.
    1) It has been known for more than a week that Chocobos wouldn't be coming until 1.19
    2) there was no mention of this at all so idk why you thought it would be in this patch
    3) They never said that they were doing away with leve restriction.

    Please watch the boards more closely so that you won't be disappointed on patch day =)
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  5. #5
    Player
    Cervani's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    55
    Character
    Kanai Hana
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Dubont View Post
    1) It has been known for more than a week that Chocobos wouldn't be coming until 1.19
    2) there was no mention of this at all so idk why you thought it would be in this patch
    3) They never said that they were doing away with leve restriction.

    Please watch the boards more closely so that you won't be disappointed on patch day =)
    Hence why I said I "thought" on two of those. You would have thought that the stat revision at least would be in this patch, since half the stats don't even work or apply their bonuses.
    (0)

  6. #6
    Player

    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    49
    Quote Originally Posted by Dubont View Post
    1) It has been known for more than a week that Chocobos wouldn't be coming until 1.19
    2) there was no mention of this at all so idk why you thought it would be in this patch
    3) They never said that they were doing away with leve restriction.

    Please watch the boards more closely so that you won't be disappointed on patch day =)
    I guess you didnt read the "battle reform blueprint" Yoshi P said that the physical level was complicating the process. "Character Development
    •Battle Attribute Allotment
    When it comes to battle, class rank should, by logic, be more important than physical level. The reality of the situation, however, is that attribute point allotment is dependent upon physical level, something that is causing complications in our endeavor to improve the battle system.

    In the recent battle poll (thanks to all who participated), we learned that a considerable number of players would be willing to forgo physical levels, but wanted to retain the ability to customize characters through attribute allotment. Armed with this knowledge, we proceeded to formulate the optimal solution.

    The decision: attribute point allotment will no longer accompany gains in physical level, and will instead occur when characters rise in class rank. Although the amount in frequency of points awarded will be lower than previously, players will find that each point will have a more profound effect." With all this said, dont you think this would be amongst the highest in priorty on SE's, and Yoshi-P's List!? Maybe you should read the boards a little closer. =) /Cheers.
    (0)

  7. #7
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Dragonlord View Post
    I guess you didnt read the "battle reform blueprint" Yoshi P said that the physical level was complicating the process. "Character Development
    •Battle Attribute Allotment
    When it comes to battle, class rank should, by logic, be more important than physical level. The reality of the situation, however, is that attribute point allotment is dependent upon physical level, something that is causing complications in our endeavor to improve the battle system.

    In the recent battle poll (thanks to all who participated), we learned that a considerable number of players would be willing to forgo physical levels, but wanted to retain the ability to customize characters through attribute allotment. Armed with this knowledge, we proceeded to formulate the optimal solution.

    The decision: attribute point allotment will no longer accompany gains in physical level, and will instead occur when characters rise in class rank. Although the amount in frequency of points awarded will be lower than previously, players will find that each point will have a more profound effect." With all this said, dont you think this would be amongst the highest in priorty on SE's, and Yoshi-P's List!? Maybe you should read the boards a little closer. =) /Cheers.
    yes yes, I know, derp, but no where did he mention that it would be in this patch. It probably won't even come until the job patch, but no one knows because no one has said anything about it's release date.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #8
    Player

    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    49
    Quote Originally Posted by Dubont View Post
    yes yes, I know, derp, but no where did he mention that it would be in this patch. It probably won't even come until the job patch, but no one knows because no one has said anything about it's release date.
    Just a educated guess, and looking at the patch notes alot of things that where added, didnt meet the "High priorty to do list" so that in essence is contridicitng dont you think!? Again, that is just my 2cents. I recant on my faith in Yoshi-P. Even though he gets only 2-4hours of sleep, he shouldnt make a "wall of text" that has no substance in it. If you prioritze your objectives, then make that the foundation to the games lifeline. I hope to have restored faith in SE again. I am happy for the postive adjustments, just a little let down due to misleading information, or maybe he has converted his priortys to something we havent read yet? I am going off his word, and his "wall of texts".
    (0)

  9. #9
    Player

    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    49
    I am a little upset all this talk about abolishment of physical level, and its staying, along with all the wonderful nerfs. I could of sworn they said "battle related issues where #1 priorty". Yoshi-P himself said that the physical level is what is complicating the process. So they planned to abolish it, or allocate points from your class, and not from the physical level. That is huge, and i was very much looking forward to this in 1.18 patch. With the nerfs, and adjustments now allocating points is just going to be much more inconsistent than it was before they made these adjustments. "Sigh". The patch is a good step forward, but not following through with the abolishment of phys levels is just going to make the game more frustating, than challenging. Welp guess we just have to wait 3+months to see the eventual abolishment/adjustment to such a important factor in the "Battle reform". Happy hunting in the raids, i will play and deal with it no matter what. Just giving my 2cents on my personal dissapointment, per this patch.
    (0)
    <a href="http://www.ffxivorigin.com/tools/signature/"><img src="http://sigs.enjin.com/sig-ffxiv/37369_efad320cdeb99019.png"></a>

  10. #10
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Come on guys, keep up, people getting mixed up with their patch info.
    We got what we were told plus more.
    (0)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

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