This is a legitimate complaint:
Why do enemy mobs have the ability to COMPLETELY nullify our TP...while our only comparable anti-TP move, Twisting Vice, gets nerfed?
Seriously.

			
			
				Great job SE, now CON can nuke, dot, aoe heal, and raise/buff, all with a shitty mage range. And Thm can DD and enfeeble............. Way to fuck THM for conj instead of fixing con. O and ty for taking away the affect of my provoke and sentinel for tanking. Good to see a lot of wasted time on this patch.

			
			
				What happened to the new classes that were supposed to come into play after level 30 on current job?

			
			
				Yea to bad that doesnt mean shit considering CON can dd, heal, buff and raise while THM can only DD. we didnt need 1 mage that gets gimped into 1 playstyle and one that can jack of all trades.
Edit: also they did not make any THM spells unique to thm, they can all cross class basically. while conj just got a whole bunch of unique spells that make thm not needed anymore.
Last edited by MerkinValefor; 07-22-2011 at 07:18 AM.


			
			
				Meh, really...meh

			
			
				This is the first time I've read FFXIV patch notes and have actually walked away happy.
The game is still aways from me recommending it to my friends. But damn, these are some nice improvements![]()


			
			
				CON nuke dmg sucks....also, THM can still heal and can still raise...they just cant do AoE heals...not a problem if you have a good tank -.-Yea to bad that doesnt mean shit considering CON can dd, heal, buff and raise while THM can only DD. we didnt need 1 mage that gets gimped into 1 playstyle and one that can jack of all trades.
Edit: also they did not make any THM spells unique to thm, they can all cross class basically. while conj just got a whole bunch of unique spells that make thm not needed anymore.
Healer strike is ridiculously foolish and accomplishes nothing


			
			
				My complaint, instead of just gimping thm for being OP, they totally made the class useless. I don't even think the game was ready for single target cures either. ALL THM spells are cross classable by conj, so now conj is the most "unique" class is the game with like 6 spells that can't be cross class, but if they want to go equip every thm ability in the world they can. Retarded. Straight up, they effed up. Could of been fixed with some useful thm only abilities. But conj was so awful they had to make them OP and now we're just back to where we started with one useless mage class and one OP one, they just switched. Balance SE, balance, learn the word, and respect it. We're the masters of life and death but we can only dd and raise I you. LOL time to retcon the lore I guess, since its just a blatant farce at this point. Take away all conjurers nukes at this point then, seriously. Thm is supposed to be a dot with 4 dot , with technically two nukes creating a dot. Then theres reg enfeebles which were always good. Take sleep away from conj and its nukes. You can't conj can heal,nuke,dot, and raise (the most importants spells now), while thm can only do two nukes properly and some dots.
Last edited by zaviermhigo; 07-22-2011 at 07:42 AM.

			
			
				Eh, I only have a few major complaints.
1. I thought at least chocobos as rentable mounts were coming in this patch. Sadly, it seems I have to wait until patch 1.19 (which will probably happen who knows when) to happen.
2. Same with stat revision. Wanted it to happen this patch, not X months down the road.
3. Last but not least, for some reason I had thought they were doing away with the leve restriction. You could do as many as you want etc etc. Sadly, it looks like it was a fantasy (hurhurhur) and I'm still stuck with only fifteen or so regionals and a handful of craftings ones before I'm stuck having to grind mobs/crafts.
Last edited by Cervani; 07-22-2011 at 07:43 AM.
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