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  1. #51
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by LuxLex View Post
    THM nerf! NOTE TO SE: ENFEEB ONLY CLASSES SUCK

    if you wanted CON to have all the cure power - THMs should have all the nuke power. That's only fair.
    You missed the part where all of the THM nukes are getting "increased potency"?
    (0)

  2. #52
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    This is a legitimate complaint:

    Why do enemy mobs have the ability to COMPLETELY nullify our TP...while our only comparable anti-TP move, Twisting Vice, gets nerfed?

    Seriously.
    (0)

  3. #53
    Player
    MerkinValefor's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    28
    Character
    Merkin Valefor
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Great job SE, now CON can nuke, dot, aoe heal, and raise/buff, all with a shitty mage range. And Thm can DD and enfeeble............. Way to fuck THM for conj instead of fixing con. O and ty for taking away the affect of my provoke and sentinel for tanking. Good to see a lot of wasted time on this patch.
    (0)

  4. #54
    Player
    Dauntlesslotus's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    16
    Character
    Dauntless Hammerfist
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    What happened to the new classes that were supposed to come into play after level 30 on current job?
    (0)

  5. #55
    Player
    MerkinValefor's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    28
    Character
    Merkin Valefor
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Fated View Post
    You missed the part where all of the THM nukes are getting "increased potency"?
    Yea to bad that doesnt mean shit considering CON can dd, heal, buff and raise while THM can only DD. we didnt need 1 mage that gets gimped into 1 playstyle and one that can jack of all trades.

    Edit: also they did not make any THM spells unique to thm, they can all cross class basically. while conj just got a whole bunch of unique spells that make thm not needed anymore.
    (0)
    Last edited by MerkinValefor; 07-22-2011 at 07:18 AM.

  6. #56
    Player
    kurokawa's Avatar
    Join Date
    Mar 2011
    Location
    limsa
    Posts
    283
    Character
    Ernest Hemmingway
    World
    Odin
    Main Class
    Marauder Lv 50
    Meh, really...meh
    (0)

  7. #57
    Player
    BlackHawkGS's Avatar
    Join Date
    Jul 2011
    Posts
    26
    Character
    Lilty Hawking
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    This is the first time I've read FFXIV patch notes and have actually walked away happy.

    The game is still aways from me recommending it to my friends. But damn, these are some nice improvements
    (1)

  8. #58
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MerkinValefor View Post
    Yea to bad that doesnt mean shit considering CON can dd, heal, buff and raise while THM can only DD. we didnt need 1 mage that gets gimped into 1 playstyle and one that can jack of all trades.

    Edit: also they did not make any THM spells unique to thm, they can all cross class basically. while conj just got a whole bunch of unique spells that make thm not needed anymore.
    CON nuke dmg sucks....also, THM can still heal and can still raise...they just cant do AoE heals...not a problem if you have a good tank -.-
    (1)
    Healer strike is ridiculously foolish and accomplishes nothing

  9. #59
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    My complaint, instead of just gimping thm for being OP, they totally made the class useless. I don't even think the game was ready for single target cures either. ALL THM spells are cross classable by conj, so now conj is the most "unique" class is the game with like 6 spells that can't be cross class, but if they want to go equip every thm ability in the world they can. Retarded. Straight up, they effed up. Could of been fixed with some useful thm only abilities. But conj was so awful they had to make them OP and now we're just back to where we started with one useless mage class and one OP one, they just switched. Balance SE, balance, learn the word, and respect it. We're the masters of life and death but we can only dd and raise I you. LOL time to retcon the lore I guess, since its just a blatant farce at this point. Take away all conjurers nukes at this point then, seriously. Thm is supposed to be a dot with 4 dot , with technically two nukes creating a dot. Then theres reg enfeebles which were always good. Take sleep away from conj and its nukes. You can't conj can heal,nuke,dot, and raise (the most importants spells now), while thm can only do two nukes properly and some dots.
    (0)
    Last edited by zaviermhigo; 07-22-2011 at 07:42 AM.

  10. #60
    Player
    Cervani's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    55
    Character
    Kanai Hana
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Eh, I only have a few major complaints.

    1. I thought at least chocobos as rentable mounts were coming in this patch. Sadly, it seems I have to wait until patch 1.19 (which will probably happen who knows when) to happen.

    2. Same with stat revision. Wanted it to happen this patch, not X months down the road.

    3. Last but not least, for some reason I had thought they were doing away with the leve restriction. You could do as many as you want etc etc. Sadly, it looks like it was a fantasy (hurhurhur) and I'm still stuck with only fifteen or so regionals and a handful of craftings ones before I'm stuck having to grind mobs/crafts.
    (0)
    Last edited by Cervani; 07-22-2011 at 07:43 AM.

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