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  1. #11
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    I wouldn't be opposed to some pld buffs but, I don't really consider them behind.

    I've tanked most everything there is to tank as pld with some exceptions (namely the new coil, but i did tank turn 7 when a tank couldn't make it once), but I have rarely really had any issues with threat.

    I agree paladins could use some AoE threat lovin'. I find flash and riot blade combo sufficient even in groups much more geared than my tank usually. With exception being when I'm co-tanking with a warrior, then I can see that their AoE threat is much stronger as the mobs favor sticking to them, despite my best efforts (while i can get many in a large mob, the warrior tends to get the most).

    True enough though, spamming flash is kind of boring but... Warriors just spam overpower mostly, while they have some rather nice limited use AoE abilities. Maybe something like that for paladin would be nice, like something with kind of a longer cooldown that got some nice snap AoE threat. Like a Circle of Scorn buff would kind of be nice. Like nerf it's TP free-ness and off GCD-ness but make it a stronger hitting ability or give it a +enmity modifier perhaps?
    (0)

  2. #12
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    i'd prefer skills that focus on utility and defense, ie: expand more on the shield usage, cover ability, party buffs..etc. I think it's ok to leave the AoE damage/threat dealing to warriors since that's what they are good at, while pld focus on single target tanking and in the future expand into group buffs/protection. would love to have the ability to cover everyone behind me for aoe damage.
    (0)

  3. #13
    Player
    Rubieus's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    573
    Character
    Rubieus Amrita
    World
    Tonberry
    Main Class
    Lancer Lv 81
    Please bring back Wardrums.

    Aoe Provoke, uses TP.
    (2)
    Quote Originally Posted by Naoki_Yoshida View Post
    ガンブレード!吉田も欲しいです!
    うん、銃は夢があるし、ガンブレードもFFらしいですよね

  4. #14
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I have no problem keeping hate on large groups with flash. What a lot of people don't seem to know is that one of the factors that effect amount of enmity generated by flash is linked to your weapon. If you are having problems holding hate might look into a weapon upgrade.
    (0)

  5. #15
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Quote Originally Posted by Rubieus View Post
    Please bring back Wardrums.

    Aoe Provoke, uses TP.
    And Collision.
    Man I miss collision.

    And tbh... some people still prefer dual paladins. Because 'lolwartoosquishy,nohallowedground' despite having inner beast for every spike damage... the hallowed ground thing is a fricking crutch for high healing stress moments.
    (1)
    Last edited by Nayto; 05-28-2014 at 05:22 PM.

  6. #16
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kuwagami View Post
    As it's off-GCD, it's all but pointless. That's 250 free hate potency to multiply by shield oath bonus.
    Well, not really. It's a 30 potency each tick, so for every tick of 30, a DPS can uses one of his WS for much more potency...
    But I think PLD can hold hate well, nevertheless
    (0)

  7. #17
    Player
    Pooky_Pasha's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    134
    Character
    Pooky Pasha
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Surian View Post
    Nope, sorry, it is laughable. The skill itself holds no additional enmity generation, even with Shield Oath up, it generates about as much as one or two regular attacks from a Dragoon. If you have a Black Mage with you, it's entirely pointless.
    FoF > CoS > wait 25 > CoS (+15s DoT) = 1040 free enmity potency over it's duration (40s) to all enemies in the area under Shield Oath. Even for single target, that amount of free enmity potency is hardly laughable simply because it's free.
    CoS > wait 25 > CoS (+15s DoT) = 800 free enmity potency over it's duration (40s) to all enemies in the area under Shield Oath. Again, that amount of free enmity potency is hardly laughable, even for single target, simply because it's free.
    FoF > CoS > wait 25 > CoS > wait 25 > CoS > wait 25 > CoS (+15s DoT) = 1840 free enmity potency over its duration (90s) under Shield Oath. Wait 10s for CoS to come off cooldown, repeat that sequence. That doesn't include the free enmity from Spirits Within.

    tl:dr-Free enmity is never laughable.

    Quote Originally Posted by Reynhart View Post
    Well, not really. It's a 30 potency each tick, so for every tick of 30, a DPS can uses one of his WS for much more potency...
    But I think PLD can hold hate well, nevertheless
    You're forgetting about whatever additional attacks the PLD does within that tick, in addition to that DoT tick. Essentially, the total amount of enmity generated over 25 seconds (CoS cooldown, or about 10 gcds) is what should be calculated. Whatever the PLD does in those 25s should outweigh whatever a DPS does for single target or AoE.
    (0)
    Last edited by Pooky_Pasha; 05-28-2014 at 06:13 PM.

  8. #18
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    424
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Circle slash would be redundant, circle of scorn does the same thing and is already completely pointless. The major thing paladin does NOT need is more damage moves. What they need is a use for MP other than spamming stoneskin and flash. And an accuracy buff? Nobody would EVER use that. If you aren't at the accuracy cap, you should not be in the fight, period.
    (0)

  9. #19
    Player
    Sylkis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    613
    Character
    Sylkis Tea
    World
    Sophia
    Main Class
    Scholar Lv 100
    Holy Succor
    (1)

  10. #20
    Player
    Vladislav's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    537
    Character
    Vladislav Bahamut
    World
    Balmung
    Main Class
    Gladiator Lv 60
    I belive that Red Lotus Blade and Phalanx will going to RDM in future
    (0)

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