Have you tried using Fight or Flight and doing aggro maintenance with a few flashes every Rage of Halone combo?

I barely play Paladin and have few to no issues with enmity.

Quote Originally Posted by Surian View Post
All these skills would be much needed, especially since Marauder/Warrior already got a HUGE buff in the past and Gladiator/Paladin were left behind quite a bit...
They were brought in line with Paladins because of the game's community. Before the change it was difficult to find a group doing anything as a Warrior. You pretty much had to join an FC if you wanted to get anything done at all.

Complain about a class imbalance when Full Party Dungeon Raid groups are saying "Sorry, Paladins are not very good. We would rather dissolve the group than put in attempts with a Paladin." Do you realize how many groups were doing double Paladin in coil before the Warrior changes were implemented? Because it was a lot.

At least the situation now is that a large amount of groups out there want both tanks.

At the moment, yes, Warriors do have an edge over Paladins and are generally the preferred tank. But in the content that really matters, the difference between the two classes are not as big as someone might try to make them out to be.