Why do some fights appear to punish the player for being too good at dps? In particular, the last boss of Haukke Manor (Hard) and Leviathan (Extreme). For Haukke, if you dps the boss and the two sister adds too efficiently, the boss will immediately run over to the last add, eat it, and wipe the PT. For Levi, if your dps is too high, the last Tidal Wave will kill the entire PT no matter what. This is very bizarre game design.











