Will we ever see more FATEs like Behemoth and Odin in the future, which give out unique rewards and provide larger challenges?
Will we ever see more FATEs like Behemoth and Odin in the future, which give out unique rewards and provide larger challenges?
What is the status and future for the other 4 known areas (5 counting Ishgard) of Coerthas (also southern Mor Dhona) from 1.0, all which are currently not accessible?
Last edited by Duuude007; 05-28-2014 at 05:24 PM.
Will we ever see alternate Jobs released for the already-existant Disciplines - for instance, a 'Dark Knight' DPS branch for Marauder, or a 'Geomancer' DPS that branches off of Conjurer? Or will we only see new Jobs added as entirely new Disciplines?
Can we get a Minstrel's Ballad trial battle which pits us against the three imperial generals from the end of the story all at once? (I'm referring to Livia, Nero, and Gaius). I know we didn't fight them all at once - but the entire point of the Minstrel's Ballad was "eh, it didn't quite go like that but it's awesomer that way!"
Do you have any plans to make adjustments to the Skill Speed stat for physical DPS? Right now this stat is very undesirable due to its effect on TP consumption.
Are you willing to give us any hints about what you'd like to see in the Golden Saucer yet? Or is it still too early in development of that content to say anything?
Also, because I'm at post limit (damnit), I'll edit this in - apologies to the community team I know it's supposed to be one per post!:
Will we ever see a (casual or hardcore) dungeon composed of semi-randomized content - different mob spawns, different bosses, different objectives, random modifiers like 'reduced MP/TP consumption on this floor', etc.? (Ala Nyzul Isle from XI, but many MMORPGs have done something like this at some point).
Will we ever see more possible modifiers added to gear in the future? eg "+1 TP Regeneration Rate" or "+5 Limit Break Potency" or anything like that; or will it remain the same general sets of statistics we already know?
Last edited by Garlyle; 05-28-2014 at 05:37 PM.
What do you think of "Test your mettle against your equal" skill-based content gating for classes similar to the Maat fights from FFXI?
As the game stands now, there's little meaningful content to do with large Free Companies. When can players look forward to actual, large-scale challenging content that they can participate in with their Free Companies (server-side)? Not just content tailored for statics and cliques.
We'll see one day the possibility to have own boat to explore the vast ocean finding lost islands and stuff?
With new classes being introduced does this mean we can have more CCS to choose from?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.