The feel when you realize you hold the life of your party members in the palm of your hands... c:
The feel when you realize you hold the life of your party members in the palm of your hands... c:
I hate dying.
It's also more fun than DPSing if there are multiple damage sources being thrown at the party.
I heal because i do not like other people to decide whether i die or live :P
those both exist its called lustrate and regen.
as for me i have a big sister complex....and rotations are boring i like that healing is reactive.
Because I don't trust someone else to keep me alive ^_^
No other role dictates whether a dungeon run will be successful as much as the healer.
The feeling when you make a mistake and it causes a wipe sucks.
The feeling you get when things are going very badly and you manage to heal through the mess and come out successful is fantastic.
The rest of the group may not even realize how close they were to wiping but you do and it feels great.
When things are going badly and you are tanking you are completely at the mercy of the healer to pull you through.
When things are gong badly and you are DPS you pretty much just keep pushing 1-2-3-1-2-3 until the tank/healer pull through, or you die.
Healing keeps me on my toes. Balancing everything to keep my tanks alive and watch everyone's back, looking for opportunities to toss an aero without losing pace on cures~ It's fun!
Que is shorter for roulettes and sometimes it's relaxing and I also do it to help others.
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