Results -9 to 0 of 175

Threaded View

  1. #11
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by MythToken View Post
    I think too you have to look at the fact that, an in game DPS meter would actually not tell you very much information.

    This is why parsers have a lot of different stats that they show you, because you need to analyze the data to actually understand what is going on.

    The DPS number itself is often times the most useless piece of information.

    From a Wow forum "For example, one of the big differences between Recount and Skada is how they calculate the "per second" part of DPS. Skada uses the time of the whole fight where recount uses the time when players are active. This is a decisions that Blizzard would also have to make and there isn't really a right answer.

    The key to the DPS issue is not having an official meter but developing, as a community, a better understanding of what a DPS meter actually means. Far too often people are taking extra damage, ignoring interrupts, and screwing up mechanics so they can chase higher DPS numbers. If we, as a community, agreed that DPS is not the single holy number that all must chase we would be better off. There is far more to playing this game well than just doing more damage."
    This sounds really cute until you realize its BS
    Missing key mechanics=Death pretty obvious (to me as a healer) There are mechanics that arent death for messing up but extra healing required(part of being a good healer is be able to handle non lethal mechanics).
    Not hitting dps check =wipe too
    im sorry but for group in second coil a player who dodges everything but does bad dps is completely worthless
    Whereas a player who say takes a little extra damage(maybe even cause the occasional wipe) but does good dps is worth a lot more.

    Obviously the ideal is to have a player do both. Its actually easy to find a player who can do mechanics because ffxiv mechanics are straight forward. The rare players are those who can do mechanics AND good dps.

    Dps meter is an amazing tool for those trying to progress in second coil. I simply cant imagine the fustration of people trying to pug second coil without a dps meter. Its pretty much a lottery roll whether you get dps who can actually do their role of hitting dps check or not.

    There a double standard here. If a healer dont meet hps check or tank doesn't build enough threat. Then they are bad and understandably replaced. But if dps dont meet dps check we should deal with it and continue wiping lol.
    (7)
    Last edited by sharazisspecial; 05-31-2014 at 03:17 AM.

Tags for this Thread