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  1. #1
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Tiggy View Post
    True you do frequently already know when the damage is low, but that's precisely why I want a feature like this. Not as a means to diagnose myself with a DPS problem, but as a means of improving those numbers using feedback from the game instead of outside third party apps.



    I'm not opposed to some sort of result screen, but like others suggested putting the actual DPS result in probably is a bad idea.
    Something as simple as this could work.
    D - You beat it, but barely.
    C - You beat it with some wiggle room.
    B - Above average.
    A - Well Done!
    S - Holy crap that's some Deeps! (or whatever mode you're in)

    So for tanking it could be based on how much you mitigated.

    Thoughts?
    These are bad ideas
    (1)

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by MythToken View Post
    These are bad ideas
    Then suggest improvements. You know. Being constructive with your criticism.

    Just saying "These are bad ideas" is not constructive. This is what I was trying to explain. You're currently just commenting on the ideas. "The purpose of constructive criticism is to improve the outcome. In collaborative work, this kind of criticism is a valuable tool in raising and maintaining performance standards." would be how Wikipedia describes it. Collaborative, to improve the outcome. Not flat out denial.
    (0)
    Last edited by Tiggy; 05-30-2014 at 04:52 AM.

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