These are bad ideasTrue you do frequently already know when the damage is low, but that's precisely why I want a feature like this. Not as a means to diagnose myself with a DPS problem, but as a means of improving those numbers using feedback from the game instead of outside third party apps.
I'm not opposed to some sort of result screen, but like others suggested putting the actual DPS result in probably is a bad idea.
Something as simple as this could work.
D - You beat it, but barely.
C - You beat it with some wiggle room.
B - Above average.
A - Well Done!
S - Holy crap that's some Deeps! (or whatever mode you're in)
So for tanking it could be based on how much you mitigated.
Thoughts?
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