Quote Originally Posted by LeonBlade View Post
My static does not use parsers, and we are able to function just fine, it's all about gauging who isn't doing their job properly. People assume that you can only tell who is messing up through an in instance parser, but that's not true. Judge their performance outside of the content in an isolated area. If your DPS aren't willing to admit that they might be messing up, then you have bigger issues with your party. If you're having problems with PUGs, then you just need to find another PUG or avoid them altogether. I've had bad experiences with many instances, if you're unable to clear content, something needs to change, and it's not the addition of a parser.
Looking at your achievements I can see you haven't done the second coil so it's clear to me that you don't understand the context I'm trying to solve this from. You must be doing the first coil still with the echo buff which makes it quite easy with all the new i100 gear. You will not run into the problem I'm trying to help solve because you aren't on the hardest content.

Once again. I don't care about the arguments for or against parsers or in game damage feedback. I only want a conversation about how we could create a feature that works. Stories about how you don't need them are not on topic. Especially when you aren't even running the newest end game. Go debate that in the other thread please.

Quote Originally Posted by Raenryong View Post
How do you know, from using training dummies, how much DPS is being lost as a result of functioning with mechanics etc in the fray? Everyone loses some DPS to disconnects, dodging, losing focus for a moment, etc.
It's about understanding your potential and how to improve that potential. A stand still number can be seen as your ceiling and can still be a very valuable piece of information.