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  1. #1
    Player
    Hybris-Maenad's Avatar
    Join Date
    Sep 2013
    Posts
    141
    Character
    Hybris Maenad
    World
    Exodus
    Main Class
    Archer Lv 50
    Quote Originally Posted by TeganLaron View Post
    I think it would still lead to people's actual DPS numbers being an issue though. Every DPS would be asked how much they parse on dummies before entering a group. Although your idea is one of the best ones put forward, I personally just don't want it in the game as it will do more bad than good. Implementing things which could be abused such as the vote kick was a necessary evil, but DPS meters are just not needed that desperately.
    Any DPS worth their salt will want to know exactly how their damage stacks up and will want to improve it.

    Don't ask, don't tell still leads to people kicking bad dps, they just can't mention why in chat. This idea would at least give those that are getting kicked or end up failing as a group a way to check their dps and compare to others.

    A good chunk of the community being assholes is a entire separate discussion and no excuse to deny the playerbase a tool to gauge their damage when so many endgame fights have dps checks.
    (5)

  2. #2
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by dcdistro View Post
    don't want it creates elitist BS .... you need X amount of dps or this job or you can't come to my party ... nope sorry its garbage... and in the live letter Yosi said this and they won't be implemented!!! /cheer
    Luckily, good players don't need a "DPS tool" to see which out of their group isn't pulling their own weight. A DPS tool allows raids to crunch numbers and see where a good group can become great in a few specific areas that it is needed.

    "Elitist BS" runs rampant without any parsers. It is painfully obvious if you aren't performing up-to-snuff. You can call it elitist all you want, but if you are dragging your feet in my coil group and expect us to pull you then you will get booted before you can even say "DPS Tool".

    Edit: Sorry if I sound rude, but your response makes it seem so negative if people want to succeed in this game. If you want to be casual with your playstyle and not care about your personal level of aptitude then that is fine with me. Just don't ever server transfer and think you will join my endgame group.
    (1)
    Last edited by JayCommon; 05-27-2014 at 11:44 PM.

  3. #3
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Im confident that if SE ever consider the DPS tool will be just to track yourself not the other players
    (0)

  4. #4
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    That wouldn't be a bad idea. I was thinking of something they could do with the Gold Saucer, maybe a sort of boss battle with 4 dps, points based on damage dealt, highest damage dealt = winner. Something to that effect anyways, might be sorta fun.
    (0)

  5. #5
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by whiskeybravo View Post
    That wouldn't be a bad idea. I was thinking of something they could do with the Gold Saucer, maybe a sort of boss battle with 4 dps, points based on damage dealt, highest damage dealt = winner. Something to that effect anyways, might be sorta fun.
    This would also be a good idea. My main goal here is to provide the players with some means to gauging their own DPS. Right now players only have group content in which to evaluate their DPS, and that can be extremely difficult to determine without something like a parser. Whether it's a dummy that reports my DPS or some sort of solo content with hard DPS checks I think the primary goal would be met. There are too many hard DPS checks in this game to keep our personal ability so hard to discern.
    (0)

  6. #6
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    The problem, even with personal DPS meters, is that unscrupulous parties will still demand to know and if you don't tell them then it's vote-kick. You can't control people or what they do no more than they can control you, but if you give the bad ones tools to be bad with then you're going to see just how bad they can get. Yoshi clearly wants to avoid this, and I say more power to him on that.
    (10)

  7. #7
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Gilraen View Post
    The problem, even with personal DPS meters, is that unscrupulous parties will still demand to know and if you don't tell them then it's vote-kick. You can't control people or what they do no more than they can control you, but if you give the bad ones tools to be bad with then you're going to see just how bad they can get. Yoshi clearly wants to avoid this, and I say more power to him on that.
    Whether or not they provide a personal method like I'm suggesting will not stop players from using third party parsers to do what you said anyway. It won't stop it at all. What that fear would do is prevent any tools for new players or existing players trying to improve themselves despite the fact players will parse anyway. Do you think that fear is a worthy reason to do absolutely nothing to help players improve themselves in a more private environment? do you think the answer is to give them no tools and just hope they pull it together for groups by some amount of sheer luck? I'm in the opinion that some sort of tool or event would be a valuable asset to new players wanting to break into end game, and if implemented well would be hard to abuse and only provide real value.
    (2)
    Last edited by Tiggy; 05-27-2014 at 11:55 PM. Reason: Limit Break

  8. #8
    Player
    Awrini's Avatar
    Join Date
    Nov 2013
    Location
    Factory
    Posts
    132
    Character
    Awrini Bellato
    World
    Balmung
    Main Class
    Arcanist Lv 90
    The funny thing is. SE doesn't have to make their own tool, the don't ask don't tell method works. If people want to use a parser they can, they just can't talk about it, thereby also being unable to criticize others for "substandard" performance. Win/Win
    (1)

  9. #9
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    just put a meter on the dummies. This should let ppl know if they are doing something drastically wrong with their rotations. Having good dps in boss fights obviously boils down to how well u know the fight, how fluent you are dodging mechanics.

    Everyone is free to get their own damn abacus anyways =D
    (1)
    Last edited by Sessurea; 05-27-2014 at 11:48 PM.

  10. #10
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    All of this just because people wants to be number 1 in the entire World, for bragging.

    I wouldnt mind the dummies: still, you can take screen shots and then people will still come out and ask your DPS.

    Yes, it will create a separation with players. But.. it's already like this. So make your own PF, stating you want to be hyper-DPS SR 1 sec 1-shot 1 mistake you are booted.

    We will do PF with: wanna have fun in the game? wiping a few time, finding how to work with different people, no ragequitters, but learners, taking 90min for a 90min dungeon.

    This is not a game of high numbers: the only numbers that matters are the 4, 8, and future 24?

    It's sad to see there is different levels of players (like in all games, normal I think) and that it's a form of derogative in which you will shun players who don't have x amount of DPS

    But I used to go for the big numbers myself in other games. Playing magic glass cannons just for that! muhahahaha

    This game just ain't the type, so I focus on the feeling of having a good bunch of peeps around me.

    For those that wants it, best of luck.
    (3)
    Last edited by KingOfAbyss; 05-27-2014 at 11:57 PM. Reason: Silly 1000 characters lol

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