The 14 year olds are just happy they can role play a lesbian now. O.o
I answered that in comment #70 actually, and even put it in the OP iirc (if not, I'll add it immediatly).
For context, I was answering this :
TL;DR : yeah of course it doesn't matter if they call it marriage (or eternal union, as they temp. called it. Definitive name in 2.4 ^^). It's just a suggestion which would probably increase the identity of Eorzea, and player's attachment to this world, which is ours for the time we play. Honestly, for now, the Twelve are just used as a "OMG" expression. It's supposed to be the cult of all humans in Eorzea, yet we have close to no story involving them. A little bit in Little Ala Migho, a few more in the Coerthas, but that's it. It would be interesting to learn more about Eorzea's history and cult.As english isn't my native language, I'll edit this if I get myself misunderstood on the following point :
While a union (especially "love" union) in a MMO, regardless of lore, restrictions or debates, is a great feature in order to build and maintain a strong community sense and to allow more socialization, a name as generic as "marriage" has little to no attachment value to the game.
There are "marriages" in a lot of games, and regardless of the lore, most of said games just call it "marriage". The result is a loss of what makes these games unique : their story and traditions. There are stories, tales, religions, gods, all different in different games. Yet the union is nearly always called the same, "marriage".
However, having a different name makes it unique. Different rites, different name, different world. Each MMO should be different, and not only on its core lore, but also on its side lore. All the little things we love to do or explore should be a part of what makes a game unique.
Applied to Eorzea, it leads us to some statements :
=> The lore is present in every little detail. Each ruin, isle, ship, village.. has its history. Some are yet to be known, some were revealed not so long ago (think Sapsa spawning ground, why were they there, so close to Limsa ? Now we know)
=> Many if not all players who interested themselves in the lore are well aware that the gods we worship under the name of "the Twelve" are real entities, even though in 2.0+ story we have yet to find any physical presence of them (only Hydaelyn revealed herself at the moment). They even have a sanctuary, and all Eorzea share their cult. Also, each god has his/her own field of specialization. One of them being Menphina the Lover.
Now IF we want to bring more community sense, a feature like this union becomes a great idea. For the points I've already said in this thread (page 4 mainly).
But IF we want more attachment to the world of Eorzea itself, every little detail making it more unique counts. The ceremony to celebrate the tie between two beings is no different. Making it unique, with unique naming lore-related, would contribute towards a pleasant feeling for the game universe.
I believe that's what MMO-RPG is about : dream, adventure, freedom, fantasy. This world is not one world among others. For the time we're in, it's our world. Let's make it unique and let the fantasy live. One more time for the final time.
honestly, if you read all that, thank you for reading, and thank you for anything you could say which could improve my english or the sense I wanted to put in my message. Also, thanks again for all the feedback. ありがとう ございます
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