Quote Originally Posted by Catapult View Post
As for an ftp or http option, that would probably involve a patch client needing extra bandwidth than a p2p setup. I have no idea if SE are capable of running something like that in a high-demand scenario, such as straight after a patch is released.
That's not really true. SE is actually shooting themselves in their own feet right now, because the way the patcher works, they always have a load on their servers, since once a player finishes downloading, s/he drops out of the swarm.

If they had an http seed instead and made it possible to seed after finishing without clogging the bandwidth, they would solve 2 problems: people who cannot use torrents will leech from http and people who can, will contribute to the swarm saving SE bandwidth costs. Just give the torrent traffic a higher priority and/or limit the http speed.

It works quite fine for Blizzard, why not for SE?