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  1. #11
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Dyne View Post
    By limiting what people can and can't do in the game takes away a lot of fun you could have. No, we won't let you do that just do your monotonous leves. No, you can't do that just do monotonous dungeons. Hey, guys what do you want to do leves, dungeons, NMs again? Bottom line, it is something different to do, sort of like a minigame, but much much much more ambitious than the super fun mini game of parley.
    Oh come on already, can we please stop with the fake argument of, "They should implement "x". And if they don't, then they're limiting players' options".

    For one, it implies a false dichotomy. SE has other activities and game systems planned that are going to be added to the game over time. Those are options that will become available to players that will ensure their choices of things to do aren't "limited".

    It's like some kind of pre-emptive guilt-trip tactic some people use to get their way. It's like a child telling their parents, "If you don't give me the new bike I want, then you want to ruin my Christmas".

    If something is a good, solid idea, it stands on its own merit. People don't need to be "convinced" or guilt-tripped into accepting it.

    On that note...

    Dyne, with some of the things you're saying in defense of your idea, I can tell you two things off the bat:

    1. The arguments and ideas you've put forth so far for such a system would likely do more to guarantee it won't happen than anyone else's counter-arguments could; not to mention how impractical or out-of-place it would be in the current setting.
    2. You clearly haven't thought the idea through, beyond "it would be cool to be able to rule a city and have an influence over how other players experience it". You've indicated this yourself with your remark about how "the devs could work out the details later".

    It's on par with someone writing up a few paragraphs about a game they'd like to play, sending it off to a game developer and saying "Hey, this is my game idea. Please make it. Lots of people will like it, because I think it's a good idea".

    You want the system simply because you want the system, and that's about the extent of it, and "let someone else figure out how to make it work".

    Wonderful.
    (3)
    Last edited by Preypacer; 07-21-2011 at 08:29 PM.

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