Oh I see now, this is a Freudian thing.Half comboing as war feels like limping all the time.
It's like going through all that foreplay without the sweet release of butchers block.
Oh I see now, this is a Freudian thing.Half comboing as war feels like limping all the time.
It's like going through all that foreplay without the sweet release of butchers block.
I would love to have access to my skills when doing lower level content. All my classes have the macro bars setup so that it's easy to go through any combos or quickly access trigger skills like thundercloud for BLM, or Shield Swipe for PLD. When I got lower level content your rotations you're used to using are no longer usable and tanking the way your used to isn't feasible. Without access to the rage of halone combo I'm just spaming flash to keep hate, in uncapped content I flahs once and Rage of Halone combo though all the mobs to keep hate and it's more interactive and fun this way. This is also one of the reasons I almost never help my LS with level content under 40-45 and it's infuriating because I would love to help but every time I do, it's like learning a new class for the fist 5-10 minute of the dungeon. I'm all for this all skill access especially if it's a preformed group.
I would do lower lvl dungeons more if I could keep all my lvl 50 skills![]()
I support this.I would very much like to have a situation where in level capped situation we retain all the skills that we have learned.
We all spend a lot of time learning all the skill combo's and patterns as we churn through level 50 content, but as soon as we do a low level duty or FATE we have to suddenly relearn for that level cap.
I'm sure that this may trivialize many of the lower dungeons, but it allows the level capped player the opportunity to continue to cycle through their more natural combo pattern for endgame, which may not be suited to a low level cap.
(I'm currently levelling MNK and it irks me that my top end skill pattern is completely different from a lower one)
gimp the skills so they do relative damage to that level.
A large portion of content is refarmed so syncing plays a large part.
It also wreaks havoc on my macros.
No one actually dies in low level dungeons.too op. med2 and regen = no one dying in any low level dungeon...ever. you just skip all fight mechanics and power through it all.
besides lvl capped dungeons are for helping others really. if youre 50, youre only there for roulette or helping a friend. mostly roulette, meaning you are only there 1 time all day usually. so you can deal with the 10m-1hr (depending on your team) for 1 time. then go back to your 50 dungeons and have your rotations
I second the OP request, tanking very low level dungeon is a true nightmare due to the lack of skills (not that it is hard, but it is rather incredibly boring and tedious).
For those saying that a lowbie tank couldnt hold hate from a synced level 50 obviously don't do enough synced content..... syncing down from 34 to 18 I half tanked the bosses and every mob I primaried ..... they just dont have the tools. But that is a very different topic.
If all skill were unlocked, we will witness an horde of bored 50s facerolling new people on duties, situation is already bad with synced i100 taking aggro from new tanks at the sole scope to lol at him, no need to make situation worse.
If you want use all your skills, you can do endgame content, there is plenty and 100 times more rewarding.
Even with out having all of my skills, its still extremely easy to pull aggro off of a new tank. 3 rotations deep with the most minimal setup of skills, and I'm already at the no.1 spot. I know others have had the same problem, and it causes a lot of frustration in low level dungeons.
http://www.sharktrust.org/- Help the study and conservation of Sharks
I disagree, while it will be fun the first times overkilling become boring veryfast
not really one shoting 1mob but flare is 2.6 the potency of Fire2, SC flare convert flare (520potency would just clear all trash between each zone and every low dungeon will turn into brayfloxHM (and i do low roulette because brayfloxSR spam is boring)
Wow, you really didn't seem bothered completely gutting the context from my post lol.
I said it would require 'much more severely' reducing a person's stats in exchange.
In other words, making it so it wouldn't be overkill.
Also, every lowbie dungeon already is like Brayflox HM with a SCH+Cleric+Eos tanking.
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