Title.
More customization in this game would be really nice...
Title.
More customization in this game would be really nice...
because i want to become a full blm nuke when i cleric stance my whm. and my blm should be able to heal just as good as a whm because my whm has to dps to be considered a good whm.
/sarcasm
its fine the way it is.
Yeah, it's great. It's such a wonderfully deep system that offers lots of diversity in how I build my character. I mean just look at all the cool choices my BLM can pick from ARC!
No, I'm pretty sure it's because they only made four limit break animations and neither of the DPS ones make any sense for a bow user.
Last edited by Ninix; 05-27-2014 at 06:23 AM.
Why bother with ability points when you have to choose certain ones? There is no real choice. There's no choice with cross class. The only true choice you get is what class you're going to be. I approve of the fair variety there. But like many mmo's the system alludes to choices that aren't really. It's basically a divide who is stupid/naive from those who are on the ball/experienced in mmo's. But this is a trinity centric game so I guess no harm done.
Last edited by JemC; 05-26-2014 at 11:51 PM.
I will admit there are one or two skills that SHOULD be cross-classed just for balance's sake (Invigorate for WAR, for example), but for the most part, it is fine the way it is.
If you're running out of TP on WAR you're doing it wrong. Burning out on Overpower spam on speedruns doesn't count. Plus giving them LNC skills gives them BFB...bad enough I see WARs who don't hit defensive CDs. Imagine those WARs then hitting BFB for teh leet Deeps. Keen Flurry wouldn't be bad though.
Could just do what they do for every other skill in this case as well: only give certain ones. Give Invigorate, but not BfB (though I myself have no TP problems, so dont see a reason to even give Invigorate)If you're running out of TP on WAR you're doing it wrong. Burning out on Overpower spam on speedruns doesn't count. Plus giving them LNC skills gives them BFB...bad enough I see WARs who don't hit defensive CDs. Imagine those WARs then hitting BFB for teh leet Deeps. Keen Flurry wouldn't be bad though.
Well, if the WAR dies, there's no way to recover TP normally, whereas almost every other class has an ability (natural or CC) that restores their resources when being raised in the middle of combat. That's my biggest concern in every difficult fight. If WARs had Invigorate, that would be a lot easier for me to manage that kind of situation.If you're running out of TP on WAR you're doing it wrong. Burning out on Overpower spam on speedruns doesn't count. Plus giving them LNC skills gives them BFB...bad enough I see WARs who don't hit defensive CDs. Imagine those WARs then hitting BFB for teh leet Deeps. Keen Flurry wouldn't be bad though.
Also, the Keen Flurry wouldn't hurt much either, and Blood for Blood is a great PVP skill the way PVP strats are right now.
In that case PLD needs it more. PLD's main AoE hate grab as well as their tank stance require MP. PLD needs TP to use their combo to recover MP.Well, if the WAR dies, there's no way to recover TP normally, whereas almost every other class has an ability (natural or CC) that restores their resources when being raised in the middle of combat. That's my biggest concern in every difficult fight. If WARs had Invigorate, that would be a lot easier for me to manage that kind of situation.
Also, the Keen Flurry wouldn't hurt much either, and Blood for Blood is a great PVP skill the way PVP strats are right now.
We haven't even had an expansion yet.
Expansion would include more levels, new skills, and logic would suggest more cross class abilities as well.
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