Regardless of people's opinion, it would make the community go downhill like it did for WoW and Rift. I hope SE keeps the game like this, addon free.
Regardless of people's opinion, it would make the community go downhill like it did for WoW and Rift. I hope SE keeps the game like this, addon free.
damage meters were in wow all the way back in molten core, so I don't know what basis you are using for 'downhill' since that is how the game always has been
Always been around in Rift too, even before the addon API. I remember using ACT to yell at people who weren't attacking Noxious Bracken/Pollen enough in Lord Greenscale![]()
no do don't harrass people if you don't want to party them take the penalty the person you don't want to play with has done nothing wrong.The whole party finder system encourages discrimination, and discrimination in this context is not a bad thing. We should freely be allowed to discriminate about who we party with - some people don't want "jerks", some people don't want bad dps, some people don't want impatient people, etc etc. If you dislike someone's standards, don't play with them.
And often you do - DPS checks are often the harshest part of this game. You could throw yourself at T8 forever only to find that someone is doing 200 DPS and as such you will never win without a miracle, for instance.
if you're in pf leave dungeon kick the player but do not harass them.
All the naysayers are ignoring the fact that PC gamers already have access to these tools; and, are making asinine claims based on personal experience and 'what-if' scenarios rather than reality of the community as a whole.
SE not implementing official addons in-game is basically turning a blind eye to the advantage PC gamers have with these tools over the Console gamers.
Harassment is not the same as discrimination.
Discrimination = "Please know the fight, please do good DPS"
Harassment = "lol look at that guy's gear, let's send him some obnoxious /tells"
Good Players will do research, test, read things up, improve etc regardless of using a parser. They do not need a parser to be a good player or get better, but does it help to actually see some accurate numbers? Yes it does and they can improve even more. Theorycrafters did their thing before the first parsers were out and here it is the same; They do not need a parser, but it does help to get more accurate calculations.
Parsers did exist in 1.0 and do since early 2.0. They do exist in many games, regardless of being allowed or not. People will use them regardless of being allowed or not. They allready use it in FFXIV and will keep using it and it does not matter if SE will allow it or it. If those people get caught using it, well shit happens and i guess that is all people want. Having a "legal" use of a parser, so they don't risk getting their account suspended. They allready judge people in Raids, Dungeons or w/e, so i don't really see how having it "legal" will change anything about the Community.
Depending on the way SE would allow it, also i doubt they will in the near future, it could be actually have an positive influence, since PS3/PS4 players can't use 3rd Party tools. Let aside for a second that 3rd Party tools are not allowed, how can PS Players improve their gameplay/dps/numbers w/e, if they can't use said tools due "PS limitations" ( sorry i had to)? Adding official support, or an official parser would help those people a lot. It should not be mandatory tho and i can think of a couple ways, which people would maybe like as well. Lets say adding some sort of "Trial Behest", where people have to reach a certain dps to progress further, or to get a certain Reward? I am pretty sure SE could pull something like that and also, they've showed their own parser in a couple official screenshots. They do look nifty.. xD
But yeah, a parser or dps-meter is not really a bad thing, the people using it the wrong way is the bad part about it.
He actually enforces what I've been stating in the past.
If difficulty wasn't so high and these requirements never existed there wouldn't be a need for LFR in WoW. LFR wasn't in WoW for the first 3 expansions for a reason.
Yet because people continued to beg for hard content and because a big portion of their population couldn't complete it and they were losing subscriptions over it. Challenge ended up gated behind secluded groups and LFR became the "handout" method. Keep pushing that mentality that drove WoW to take those extremes and it's gonna come to a point that the dev team here in FFXIV will have enough and they too may take those drastic measures. In which statics is the challenge method and DF becomes the handout method or some other form that may separate the community further.
That what he said in his video already happens here. With ilvl90 there was no need to have 4 skilled people to do the old 50 dungeons so if you have 3 balanced players the 4th doesn't matter. With ilvl96 that 2rd dps doesn't need to perform like the rest to have 5 minute BFHM SR. Hell if I DF Brayflox and the group wants to do full pulls all I ask is that they stay alive and keep them mobs bunched up enough for me to finish my 3rd flare after that it doesn't matter.
ACT was the only thing that made Rift entertaining the last couple of months I played while rolling through the dungeons.
The zones had no more challenge so trying to improve DPS through a zone made it entertaining.
A lot of the time people would randomly ask if anyone was running ACR so that they could see how they were doing.
Not once did I ever see anyone bitched at when the numbers were posted in group chat.
It was the same in EQ2. However there it was common to know what DPS and HPS were needed to even be able to complete a dungeon.
We could tell pretty early whether completing the zone was possible. if not we just moved to something else. It was great being able to take a pug to another dungeon if the group clicked and we were having fun.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.