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Thread: DPS Tool

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  1. #1
    Player
    Zell1226's Avatar
    Join Date
    Nov 2012
    Posts
    126
    Character
    Tony Dincht
    World
    Exodus
    Main Class
    Gunbreaker Lv 90
    When the games major fights are built around DPS checks, you NEED to have everyone perform at somewhat the same level. It's not to bully people, it's to clear the friggin' content. For example, I did a Duty Roulette today and got Haukke Hard. I was an i90 WAR, paired with an i90 WHM. However, BOTH our DPS were about i50 (the lowest ilevel required for Haukke Hard is i48). We did okay at first, albeit slow. The first boss almost wiped us due to the amount of skeletons that ended up being spawned, because we killed it so slow. Second boss took a long time, though it wasn't out of hand like the first boss. Okay, it's a slow but decent run so far. Then, we get to the final boss. DPS was so slow we barely managed to drop each add to 20% before the boss absorbed them. (Which results in a very high amount of Blood Rain damage), sometimes flat out killing the BLM we had due to his 2.9k hp. We made it to the final phase only to have the boss use an Enrage mechanic which I have never seen before because it took so long. (She uses Fatal Allure on your party members and 1 shots them, healing HP to herself). We did this TWICE, once with me using DPS accessories and the WHM DDing half the fight. The DPS left because they realized they didn't have what it took to clear this dungeon, and it was simply because they could not do it. In 8 man raids, it's good to signify an issue if there is one, and clear it up. If a guy is too undergeared or inexperienced to clear content, he should be made aware of this so he can improve himself.
    (1)

  2. #2
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    Quote Originally Posted by Zell1226 View Post
    snip
    to be fair, if the i50 players could queue into DF then they were geared enough for the content, they probably wasn't doing their rotations correctly or weren't utilizing their skills enough. That's why I think a training dummy with maybe tutorial on rotations and DPS parsing numbers would greatly improve everyone's skill base.
    (0)