If people are having trouble breaking fast conflags at 15% then either too many people are getting hit by fireballs or dps is just slow at noticing them and switching targets.
If people are having trouble breaking fast conflags at 15% then either too many people are getting hit by fireballs or dps is just slow at noticing them and switching targets.
I should leave an otherwise promising party because one DD can't do his job? Why not replace *him* and keep the rest of the party?
Pretty much. Of course, a parser can tell you who isn't pulling their weight, but it's unlikely Gormogon will care about that.
Never even brought up echo. So not sure why you are.
Yet even still 2 pages after I made my comment about people not putting effort to show a different way to state their case which isn't toxic or negative and I have seen no progress in that front at all.
Did... You even read the last 2 pages ? Or maybe you are just ignoring anything that doesn't conform to your ideas
I brought up the echo buff in regards to some groups not being able to break fast conflags. Keep up.
Anyway, the most toxic cases I've seen presented over the last 2 pages, in this thread, and in every other thread like this are one's like yours with baseless assumptions that people who use parsers will automatically use them to harass, belittle, and put down anyone who doesn't meet someone else's dps ideals.
I think including a DPS gauge wouldn't be too bad of an idea.
Make it so that people can opt out of having their info showed in the party if they're not to confident in their DPS and don't want to be judged on it (especially for people who are just getting into the end game thing). However, for those who do want to use it, I think that it would be a great tool to figure out if people who focus solely on DPS to determine if rotations are doing more DPS output, or just refine combos/rotations in general.
That or implement something that let's us adjust the level on training dummies, or what monster (that we have unlocked/fought) the dummies stats should be set to and then let us unload on it for however long we want and then let us know what our DPS output at the end of a slotted time is.
i.e. Training Dummy is set to have the same stats as Twintania. I equip my glazenfaust and full weathered gear and unload a full combo within the 2 minute time I set (so I do my best rotations in 2 minutes before timer ends [generally enough time for me to hit about 0ish TP]). At the end the game calculates my DPS and displays it on screen saying I put out, for example, 400 DPS over 2minutes.
Why not just have a dps tool that shows only your dps... and no one else can see it it except you.
Cannot judge others if you cannot see it.
To prevent yourself from being baited into arguments by trolls in these forums: Click their name > view profile > add to ignore list. This hides all of that person's posts in threads you visit. Replying to nonsense only encourages more of it.
Because to SE, and some people, better gear equates to higher damage. Doesn't matter if your rotation sucks, you can always outgear lower level content by 40 ilvls and still do the same damage as someone with 40 ilvl gear below you. No problem right?
/sarcasm
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