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  1. #171
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Quote Originally Posted by Behb View Post
    Like someone said before, the new coil is not well adapted to BLM, that's the main issue ...
    If coil 2 had an aoe style turn like t4 and t5 (a bit), the overall coil would be quite balanced for all classes.

    But even then, monk is clearly overpowered in single target, I ve done a alt monk (i88 at the moment), and he outparses clearly all other dps classes ~i98 in T6 (like 20-30% more dps). We had no smn that's maybe why.
    Not try other turn yet, but that's insane, I just have the extreme claw. And i don't think I have the perfect rotation.

    I was really depressed when i return to my i100 blm that do less dmg than my i88 monk ;_;
    I believe Second Coil doesn't favor BLM because it's a tighter dps race in Turn 1 with average iLVL 95~ or so gear than most all previous content. As a result, you clearly feel the lower dps of BLM, whereas it wouldn't have been such a problem previous to this. If everyone's dps isn't top notch, you have to do more acrobatics to deal with mechanics, etc. BLM was around on par with MNK before they gave a flat increase to melee damage, so obviously when that happened MNK became clearly superior in any scenario where they could leverage their damage efficiently.

    I don't believe MNK is overpowered in terms of single target damage. DRG is pretty much on par with them. BRD is only a bit behind. Depending on the specifics of the fight, SMN is either ahead of them, equal to them, or a little behind. BLM is clearly behind pretty much every other dps, by a wide enough margin to notice. I play with MNK, DRG, BRD, and SMN in my group, and everyone is pretty good. I personally play SMN/BLM/BRD, as needed, for whatever I do, and I basically only use BLM for myth speed runs, bc AoE, yo. If you're "clearly outparsing" everyone else with inferior gear as MNK, then everyone else is either a BLM, a BRD, or pretty horrible at their job (or your parser is broken, or a bad parser).

    The main problems with BLM are 1) the PvP nerfs and 2) luck-based mechanics. It's kind of funny that even after nerfing Blizzard 2, BLM manages to face smash everyone on AoE, but the real annoying PvP nerf was halving the damage on Scathe, as well. Basically making your "on the move" damage pretty much garbage. Thanks, SE. Then, on top of that, whether or not you do even decent dps relies entirely on how many times you proc Firestarter and Thundercloud. If you're the luckiest person on earth, your BLM might seem competitive. More likely than not, however, you're going to be pretty awful. Unless every fight is like Garuda or Turn 4 and you need to clean up a ton of adds. But wouldn't it be kind of boring if every single fight was set up the same way? Hence BLM needs to not suck completely on single target, which is the present reality.

    Personally, I would hope that they'd let you set up Firestarter and Thundercloud rather than luck into it, or completely rethink the single target rotation. Doing something like just making Fire an instant cast and calling it a day wouldn't work, because BLM has weaker damage on a single target even in the most optimal scenario.
    (2)

  2. #172
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Archulak View Post
    So what you're saying is use BLM for T4 and SMN for everything else......... That doesn't sound like there'd be any point to even being a BLM then.
    Blm is the most demand class for brayflox which most people has to do daily right? that is already more than enough. SMN is just weekly raid.

    In comparison, you would end up use BLm more often than Smn.
    (2)
    Last edited by Alise; 06-05-2014 at 09:32 PM.

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  3. #173
    Player
    Chocolate_Rain's Avatar
    Join Date
    May 2014
    Posts
    56
    Character
    Chocolate Dynamite
    World
    Lamia
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Alise View Post
    Blm is the most demand class for brayflox which most people has to do daily right? that is already more than enough. SMN is just weekly raid.
    Really? You're going to go with that argument? Balancing is supposed to be done given endgame content, not something you do the day you hit 50. The fact that your justification on the weakness of blm is "they're great in brayflox" is borderline offensive, and I don't even main blm.

    Here's something i just thought. If they up blm potency, most unskilled tanks wouldn't be able to hold threat. My thought "still in alpha" lower the potency of all spells sightly, but lower cast times and the gcd by .3-.5 seconds. Let blm's hit lower but more often, and it will increase their mobility by default. Just a thought, pick it apart if you want.
    (8)

  4. #174
    Player
    KaneTW's Avatar
    Join Date
    Dec 2013
    Posts
    10
    Character
    Esthi Krieg
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Hiruke View Post
    I believe Second Coil doesn't favor BLM because it's a tighter dps race in Turn 1 with average iLVL 95~ or so gear than most all previous content. As a result, you clearly feel the lower dps of BLM, whereas it wouldn't have been such a problem previous to this. If everyone's dps isn't top notch, you have to do more acrobatics to deal with mechanics, etc. BLM was around on par with MNK before they gave a flat increase to melee damage, so obviously when that happened MNK became clearly superior in any scenario where they could leverage their damage efficiently.
    Are you high? T6 was a joke even in i90.
    (0)

  5. #175
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Alise View Post
    Blm is the most demand class for brayflox which most people has to do daily right? that is already more than enough. SMN is just weekly raid.
    Ok, sure. Make Brayflox HM drop ilvl 110 gear.
    (1)
    Learn, explore, and think for yourself. Make your choices, take actions, and let yourself be free.

  6. #176
    Player
    Raestloz's Avatar
    Join Date
    Dec 2013
    Posts
    274
    Character
    Vonelis Heischield
    World
    Tiamat
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kuroyasha View Post
    If we were purely meant for dps, why did we get apocatastasis T_T
    What are you gonna do after you use Fire Starter? Sit around for 2 seconds?
    (0)

  7. #177
    Player
    sheepysheepy's Avatar
    Join Date
    Sep 2013
    Location
    GRIDANIA
    Posts
    364
    Character
    Sheepy Sheepy
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Haibel View Post
    to word correctly, We are going to nerf other jobs single target dps so blm isn't as bad in relation.
    or just increasing singletarget a bit and lowering aoe a bit
    (0)

  8. #178
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lunavi View Post
    Ok, sure. Make Brayflox HM drop ilvl 110 gear.
    As the initial post said. Any content you want AoE, use blm. Any content you want single dps, use Smn. It is good that SE share all the gear set now, don't be lazy and level up another class if you play to seriously play end-game. It is a waste anyway if you get the best caster gear, but limited it to be used with blm only. Only weapon that you need 2x. but all of my friends has solution by using coil weapon 1x and animus 1x.

    Everybody in my static all end up learning to be able to play any class that share the same gear without anybody asking them to do so. They consider this the best for party to be able to adapt accordingly to situation. If you aren't prepared for this, you aren't ready for end-game, seriously. Instead of having every content designed for you in fixed, why not have you prepare to be handle against variety of situation instead?
    (1)
    Last edited by Alise; 06-05-2014 at 09:40 PM.

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  9. #179
    Player
    Chocolate_Rain's Avatar
    Join Date
    May 2014
    Posts
    56
    Character
    Chocolate Dynamite
    World
    Lamia
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Alise View Post
    ?
    Several reasons, actually:

    1)stat priorities or different for blms and smn. BIS are different. Yes, they can wear the same gear, but if you have bis in blm, going smn will won't be as useful. My main is a scholar, and if I were to go whm, I wouldn't be as effective since I have so much crit.

    2)Enjoyment. people want to play the classes they want to play. I understand your sentiment, and to an extent, agree that people should have another geared job for the just in case. However, what if your dragoon hates monk or vice versa? What if you force them to play a class they don't like until new content comes out? People quit, either the static or the game. Making people do something they don't want to do on a regular basis in order to progress is lazy on the part of the static leader, and it's lazy on the part of developers. You seem to have a static that tend to enjoy the other classes they have. You're lucky and the exception, not the rule.
    (3)

  10. #180
    Player
    RygaenYuui's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    133
    Character
    Eauijhkuu Yuui
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    This has to be the first FF game I've ever played where BLM is not a powerhouse glass cannon...So why not make use of exploiting elemental resistances? Or does that not apply to enemy mobs?

    And if it doesn't, who's bright idea was it to not include it in the damage calculations?

    Or how about allowing for double casting on single target spells?
    (2)

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