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  1. #1
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by NyneAlexander View Post
    This isn't because MNK isn't viable in Brayflox. This is because the community insists on speed runs. You can very easily go into Brayflox with two Monks as dps and complete the dungeon. You cannot take 4 black mages into T8 and beat the enrage.
    Most of the trends and job preferences for encounters are decided by the community. Many Black Mages in many statics are clearing all of the turns of The Second Coil as we speak, so they're viable as any other DPS in there. If they aren't wanted over other jobs in Coil it's the same reason why MNKs/DRGs/SMNs aren't wanted in Brayflox speed runs. They aren't the best choice for that content according to the community. It's completely selfish to ask for a buff in single target DPS and expect development to leave BLM's AoE damage untouched.
    (4)

  2. #2
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by BloodPact View Post
    Most of the trends and job preferences for encounters are decided by the community. Many Black Mages in many statics are clearing all of the turns of The Second Coil as we speak, so they're viable as any other DPS in there. If they aren't wanted over other jobs in Coil it's the same reason why MNKs/DRGs/SMNs aren't wanted in Brayflox speed runs. They aren't the best choice for that content according to the community. It's completely selfish to ask for a buff in single target DPS and expect development to leave BLM's AoE damage untouched.
    Never asked for them to leave AoE alone. If they want to buff single target and nerf AoE, then so be it. Or they could just add utility to circumvent the movement penalties that we experience. Regardless, if it makes us more viable in end game situations, I'm all for it. As I would be for any other job. Thats how you balance. People shouldn't need to discriminate against different types of jobs for endgame content. Changing a strategy is one thing, but when a job is very obviously behind the others, its time for some balance.
    (1)