Quote Originally Posted by NyneAlexander View Post
If only the capacity to understand was measured in sarcasm.

There are plenty of things that a skilled black mage can do to put out decent damage in Coil 2 to remain on par with the rest of the party. There are also plenty of things that a skilled DRG, MNK or SMN can do to put out exceptional damage in Coil 2 to exceed the rest of the party. As iLVL increases, this gap will also increase. A buff is needed.
Oh the irony...how about the capacity to understand that we're saying it's not a necessity for every job to excel in every piece of content, and not even a good thing to expect that.


It's funny how the opposite never happened, nobody looked at SMN in turn 5 and said they're so good for it, we should gimp them somehow. (tbh, knowing some of the posters here, it probably did) Point is, SMN was never nerfed for it, is still pretty damn awesome for it, is great in most fights, not as great as BLM for some things, and doesn't seem to have gathered as much attention as this "issue."

Especially when SMN is the easiest job for a BLM to gear up as an alt for those places where BLM doesn't shine. That's the real facepalm here. Well, aside from the fact the buffs incoming don't address the concerns that were voiced. It's kind of the lazy way out for SE to say "ok, black mages want to be more mobile, but for whatever reason we're against that, so we're gonna make it that when you do get your single-target spells off it'll be for more damage, we're sure that'll even things out," except that it goes overboard when there's nothing for them to worry about moving while casting.