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  1. #1
    Player
    Kimky's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    15
    Character
    Casca Wolftamer
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I personnaly think that blm dmg is fine as it is, however the hardest fights on this game dont use any of the blm power. Give blm 5-6 target like in turn 4 and we'll see who's on top of dps chart.

    I hate when game designer balance a job instead of balancing the way we are fighting boss. All that it means is that we'll get more evade aoe/mechanism based fight instead of more variety.

    I wish we had more wave of mobs to kill kind of fight rather than a dungeon where you enter and where the first part can be done with your controller/keyboard/mouse fit somewhere it shouldnt be and a boss at the end.
    (1)
    Last edited by Kimky; 05-27-2014 at 01:42 AM.

  2. #2
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kimky View Post
    All that it means is that we'll get more evade aoe/mechanism based fight instead of more variety.
    more mechanics and different mechanics is variety, all it takes it a skill set to manage it, what your after is either something thats standstill which are the easiest type of encounters you can have where you do nothing but stand still and nuke which ANYONE can do.
    (0)

  3. #3
    Player
    Kimky's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    15
    Character
    Casca Wolftamer
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by raelgun View Post
    more mechanics and different mechanics is variety, all it takes it a skill set to manage it, what your after is either something thats standstill which are the easiest type of encounters you can have where you do nothing but stand still and nuke which ANYONE can do.
    Wait what ? where did I said that I wanted a fight were I didnt want to move and nuke stuff ? I'm just saying that blm if SE were giving fight were you had to fight more target and aoe more blm would shine more. I took t4 as an example because there's wave of 5-6 mobs, not because I wasnt moving. Dunno where you got that.
    (2)

  4. #4
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kimky View Post
    Wait what ? where did I said that I wanted a fight were I didnt want to move and nuke stuff ? I'm just saying that blm if SE were giving fight were you had to fight more target and aoe more blm would shine more. I took t4 as an example because there's wave of 5-6 mobs, not because I wasnt moving. Dunno where you got that.
    honestly couldnt care which class can do more aoe or not, single target is the most important since dps checks is a way of requirement for you to know more about your class to get the most out of it, not to mention you edited your post after my reply.

    AOE should never be a large part of a fight at end game, should be a minor element, nothing like T4 should occur to that extent really, some stuff spawning is fine, just nothing to that amount, but this is still boss mechanics (granted T4 had no actual boss)
    (0)
    Last edited by raelgun; 05-27-2014 at 03:31 AM.