Quote Originally Posted by Daniolaut View Post

Its very very very unfortunate that people cant play the game correctly and need echo bonus's and dps output bonus' even after Square-Enix themselves properly balanced the content for each job if played correctly..

If we specifically go back to why they buffed Warrior Yoshi himself said "We balanced turn 1 so that a Paladin and Warrior would be less likely to survive after 3 stacks, but because the way the community plays warrior, the warrior is unable to complete turn 1, so we have made the needed changes." So now warrior is much more like PLD with its "defensive" buffs instead of healing buffs as it originally was planned to be, because the community doesnt play their jobs correctly. Very unfortunate.
Find it funny you poke at warriors for getting a buff, because warrior players were unskilled enough to compete with paladin? What a ignorant assumption for the buff. You main warrior, you should understand better than anyone why warrior was broken in its current form. Hardly any mitigation, only defensive stat scaling with hp restore, not incoming damage. There was a reason warrior received the biggest buff of any job currently, its because it NEEDED it, not just because the community couldn't play it. Yoshi refers to the wrath stack mechanic being misused, but because it tied in directly to your "mitigation" and cure potency, it became a mess to try to balance out the two, While paladin could just pop a CD and do it more efficiently every time.

Warrior buffs were well justified, not just because 2.0 warriors were unskilled.