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  1. #11
    Player
    Mitsukai123's Avatar
    Join Date
    Sep 2013
    Posts
    55
    Character
    Mitsukai Shimakaze
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Daniolaut View Post
    Thats what BLM is for... AoE.
    Quote Originally Posted by Daniolaut View Post
    having a pet for conflagrations in turn 5
    Quote Originally Posted by Daniolaut View Post
    Using BLM AoE damage on all Hygieas in turn 5,
    Quote Originally Posted by Daniolaut View Post
    Tanks stacking the second and third adds (Lamia) on Melusine to increase overall damage (via blm)
    Quote Originally Posted by Daniolaut View Post
    Needing a blm/smn to caster limit break properly on the second spumes in Leviathan X.


    Quote Originally Posted by Daniolaut View Post
    the community doesnt play their jobs correctly. Very unfortunate.
    (9)

  2. #12
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    There is always the option to bring the other Jobs closer to BLM's AOE potential to keep balance but BLM is in need for a small dps buff because atm they are the least useful Job in coil.
    (1)

  3. #13
    Player
    Eriatarka12's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Kipling Pryderi
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Daniolaut View Post
    You bring a BLM to up AoE damage, you bring MNK/DRG for single target, and you bring BRD and SMN for additional mechanics. (Such as mages ballad or having a pet for conflagrations in turn 5 etc etc.)

    If you keep asking for these ridiculous buffs to each job

    Is this basically what you guys want?
    First off, no one is asking for ridiculous buffs. I've done every fight in the game currently with 2 different BLM's. Both of them are skilled and basically meet each other's numbers, and they perform very well even though their class is quite clearly punished the most of all DPS classes on movement heavy fights.

    The buffs we are asking for (I'm a healer main, so it's not just BLMs who want this) is so that they can do a bit more single target DPS before they have to move again. Right now in Turn 9 a BLM will never be able to compete with equally geared jobs who can either move with the mob while they DPS (DRG/MNK/BRD) or other classes who can apply their dots/continue to DPS because their skills allow them to be mobile and still put forth DPS (SMN). A good BLM can still put up numbers in this fight as ours have on our multiple kills, which I use as an example because it is easily the most movement heavy fight the game has to offer - but if we continue to get challenging fights like this where movement is key then something has to change. And most of us feel the best way to change this is to up BLM DPS a bit to compensate for the fact that their class requires them to be planted as opposed to basically every other DPS class.

    How is that in any way, shape, or form ridiculous?
    (17)

  4. #14
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by RyuDragnier View Post
    Knowing how SE buffs, expect it to be a slight potency increase on Thunder, Thunder II, Thunder III, and possibly an increased chance in proccing Thundercloud.
    Or revert the scathe nerf.

    Quote Originally Posted by Daniolaut View Post
    I would really be disappointed if BLM could deal enough single target damage to draw near to say a monk. That would make the "stack BLM's" problem with this game even worse.
    And this is an overreaction on your part. They simply said buff. It could just as easily mean a potency increase of 5 on Blizzard I (lol). In fact, it would be insane to think they would go so far as putting them on par as melee. Why don't you wait for the actual patch notes before condemning them?
    (6)

  5. #15
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by Mitsukai123 View Post
    .
    The support of this type of mentality is exactly why BLM is getting a buff.

    I quoted Yoshi himself, where he is stating that the players are playing in such a way that is unintended.

    We all know there are many ways to clear content, but the fact that the community is playing it in such a way that the benefits of using different jobs to accomplish the tasks they set forth in the already balanced content is why the buff is needed.

    So as you and the rest of the community decides to play their jobs in a non maximized fashion the dev's, in order to continue keeping the communities interest, will need to buff/adjust/change the way the jobs work so they can be used in a lazy/easy/pushabuttongetgear fashion.
    (2)

  6. #16
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    You pretty much missed the point of his post entirely.

    Or in other words, whoosh.
    (7)

    XI: Zeroblade, Titan Server

  7. #17
    Player
    Infina's Avatar
    Join Date
    Nov 2013
    Posts
    37
    Character
    Izumi Infina
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    From other thread

    Quote Originally Posted by Sleigh View Post
    Here's how T9 plays out (slightly over dramatized!) in the later phases:

    Sleigh Presty gets targeted by Fireball, move out!
    Sleigh Presty gets targeted by Thunderstruck, move to the rear!
    The group gets targeted by Fireball, move out!
    Sleigh Presty gets targeted by Thunderstruck, move out!
    Iron Chariot goes out, move out!
    Sleigh Presty gets targeted by Fireball, move out! Sleigh Presty uses Aetherial Manipulation; his target had Thunderstruck! Move out!
    Stack with the group for Thermal!
    The group gets targeted by Fireball, move out!
    Sleigh Presty gets 10 seconds to attack boss!
    (7)

  8. #18
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Blms could use a minor buff, but I agree with much of what OP is saying. All jobs should have distinct strenghts/weaknesses, it isn't like it is even remotely difficult to level other jobs for content that your current doesn't specialize in. They didn't buff melee when nobody would take them into garuda.
    (5)

  9. #19
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by SeraviEdalborez View Post
    You pretty much missed the point of his post entirely.

    Or in other words, whoosh.
    No, no i did not. He even got his static buddy to come back him up. (Noted below.)

    They stack two blms instead of using a variety of jobs.

    BLM is a job where its very easy to push high numbers. BLM is different from monk (which also got a buff) that doesnt require to use something like Greased Lightning (which is similar to war's wrath stacks. Meaning it requires having completed combos.)

    The game is intended for use of different jobs. Their static is using two blms' thus they are asking for a blm buff.

    They clearly want their 2 static BLMs to be buffed to push higher numbers in turn 9 so they can clear it faster/easier.

    Quote Originally Posted by Eriatarka12 View Post

    How is that in any way, shape, or form ridiculous?
    I play all 9 jobs. Its absolutely ridiculous to have them be more and more alike, that defeats the purpose of them being different. Go back and re read the OP. Its about the jobs being different, not stacking the same job (which is what you stated youre doing.)

    So let me put it like this.

    You play the game for gear and endgame.

    I play for variety and endgame. (Meaning while I do clear coil, turn 6+ i also like to do other things, such as craft, or gear and play all the other jobs.)

    So of course you wont find it ridiculous that youre basically asking for blm to deal more single target damage, kin to a monk. Monk specializes in combos and single target. BLM specializes in AoE, and critical hits. They are different.

    When you ask for them to become even more slightly similar that takes the fun out of doing more than just endgame..

    I have all 9 jobs geared to i91+ so i can enjoy the games variety.

    I understand that some people only play for endgame but, maybe try not asking them to buff jobs because you want to clear content faster so you can clear quick and then wait for reset then complain that youre bored cause youre locked out of endgame.

    Quote Originally Posted by Infina View Post
    From other thread
    Damn SE to hell for asking BLM's to manage when and how they deal their massive numbers (sarcasm.) (BLM gets quite a lot of instant casts via Thunder and Fire spells. They also have DoT and an instant cast spell, and swiftfast. Is it so hard to change a spell rotation for a fight? No.)
    (0)
    Last edited by Daniolaut; 05-26-2014 at 03:35 AM.

  10. #20
    Player
    Mitsukai123's Avatar
    Join Date
    Sep 2013
    Posts
    55
    Character
    Mitsukai Shimakaze
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Daniolaut View Post
    so they can be used in a lazy/easy/pushabuttongetgear fashion.
    I'm gonna stop you for a second. Just to clarify, you are in support of everything I quoted, correct? The pets for conflags, the stacking of adds on Melusine, needing a BLM to damage the Hygiea? Right? Yes?

    Is it safe to assume then that you're also a person who clears Turn 2 by enraging, or Turn 6 by running through the boss during Devour as well? Perhaps you also stack four Renauds in a row for Turn 7 (of course, this would imply you've downed Turn 7)?
    (6)

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