There is always the option to bring the other Jobs closer to BLM's AOE potential to keep balance but BLM is in need for a small dps buff because atm they are the least useful Job in coil.
First off, no one is asking for ridiculous buffs. I've done every fight in the game currently with 2 different BLM's. Both of them are skilled and basically meet each other's numbers, and they perform very well even though their class is quite clearly punished the most of all DPS classes on movement heavy fights.You bring a BLM to up AoE damage, you bring MNK/DRG for single target, and you bring BRD and SMN for additional mechanics. (Such as mages ballad or having a pet for conflagrations in turn 5 etc etc.)
If you keep asking for these ridiculous buffs to each job
Is this basically what you guys want?
The buffs we are asking for (I'm a healer main, so it's not just BLMs who want this) is so that they can do a bit more single target DPS before they have to move again. Right now in Turn 9 a BLM will never be able to compete with equally geared jobs who can either move with the mob while they DPS (DRG/MNK/BRD) or other classes who can apply their dots/continue to DPS because their skills allow them to be mobile and still put forth DPS (SMN). A good BLM can still put up numbers in this fight as ours have on our multiple kills, which I use as an example because it is easily the most movement heavy fight the game has to offer - but if we continue to get challenging fights like this where movement is key then something has to change. And most of us feel the best way to change this is to up BLM DPS a bit to compensate for the fact that their class requires them to be planted as opposed to basically every other DPS class.
How is that in any way, shape, or form ridiculous?
Or revert the scathe nerf.
And this is an overreaction on your part. They simply said buff. It could just as easily mean a potency increase of 5 on Blizzard I (lol). In fact, it would be insane to think they would go so far as putting them on par as melee. Why don't you wait for the actual patch notes before condemning them?
The support of this type of mentality is exactly why BLM is getting a buff.
I quoted Yoshi himself, where he is stating that the players are playing in such a way that is unintended.
We all know there are many ways to clear content, but the fact that the community is playing it in such a way that the benefits of using different jobs to accomplish the tasks they set forth in the already balanced content is why the buff is needed.
So as you and the rest of the community decides to play their jobs in a non maximized fashion the dev's, in order to continue keeping the communities interest, will need to buff/adjust/change the way the jobs work so they can be used in a lazy/easy/pushabuttongetgear fashion.
You pretty much missed the point of his post entirely.
Or in other words, whoosh.
XI: Zeroblade, Titan Server
From other thread
Here's how T9 plays out (slightly over dramatized!) in the later phases:
Sleigh Presty gets targeted by Fireball, move out!
Sleigh Presty gets targeted by Thunderstruck, move to the rear!
The group gets targeted by Fireball, move out!
Sleigh Presty gets targeted by Thunderstruck, move out!
Iron Chariot goes out, move out!
Sleigh Presty gets targeted by Fireball, move out! Sleigh Presty uses Aetherial Manipulation; his target had Thunderstruck! Move out!
Stack with the group for Thermal!
The group gets targeted by Fireball, move out!
Sleigh Presty gets 10 seconds to attack boss!
Blms could use a minor buff, but I agree with much of what OP is saying. All jobs should have distinct strenghts/weaknesses, it isn't like it is even remotely difficult to level other jobs for content that your current doesn't specialize in. They didn't buff melee when nobody would take them into garuda.
No, no i did not. He even got his static buddy to come back him up. (Noted below.)
They stack two blms instead of using a variety of jobs.
BLM is a job where its very easy to push high numbers. BLM is different from monk (which also got a buff) that doesnt require to use something like Greased Lightning (which is similar to war's wrath stacks. Meaning it requires having completed combos.)
The game is intended for use of different jobs. Their static is using two blms' thus they are asking for a blm buff.
They clearly want their 2 static BLMs to be buffed to push higher numbers in turn 9 so they can clear it faster/easier.
I play all 9 jobs. Its absolutely ridiculous to have them be more and more alike, that defeats the purpose of them being different. Go back and re read the OP. Its about the jobs being different, not stacking the same job (which is what you stated youre doing.)
So let me put it like this.
You play the game for gear and endgame.
I play for variety and endgame. (Meaning while I do clear coil, turn 6+ i also like to do other things, such as craft, or gear and play all the other jobs.)
So of course you wont find it ridiculous that youre basically asking for blm to deal more single target damage, kin to a monk. Monk specializes in combos and single target. BLM specializes in AoE, and critical hits. They are different.
When you ask for them to become even more slightly similar that takes the fun out of doing more than just endgame..
I have all 9 jobs geared to i91+ so i can enjoy the games variety.
I understand that some people only play for endgame but, maybe try not asking them to buff jobs because you want to clear content faster so you can clear quick and then wait for reset then complain that youre bored cause youre locked out of endgame.
Damn SE to hell for asking BLM's to manage when and how they deal their massive numbers (sarcasm.) (BLM gets quite a lot of instant casts via Thunder and Fire spells. They also have DoT and an instant cast spell, and swiftfast. Is it so hard to change a spell rotation for a fight? No.)
Last edited by Daniolaut; 05-26-2014 at 03:35 AM.
I'm gonna stop you for a second. Just to clarify, you are in support of everything I quoted, correct? The pets for conflags, the stacking of adds on Melusine, needing a BLM to damage the Hygiea? Right? Yes?
Is it safe to assume then that you're also a person who clears Turn 2 by enraging, or Turn 6 by running through the boss during Devour as well? Perhaps you also stack four Renauds in a row for Turn 7 (of course, this would imply you've downed Turn 7)?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.