"Please note that the adjustment will not be only for the black mage and we are currently looking into other jobs as well."
"Please note that the adjustment will not be only for the black mage and we are currently looking into other jobs as well."
No.I'm gonna stop you for a second. Just to clarify, you are in support of everything I quoted, correct? The pets for conflags, the stacking of adds on Melusine, needing a BLM to damage the Hygiea? Right? Yes?
Is it safe to assume then that you're also a person who clears Turn 2 by enraging, or Turn 6 by running through the boss during Devour as well? Perhaps you also stack four Renauds in a row for Turn 7 (of course, this would imply you've downed Turn 7)?
The community at large does these things. I play all 9 jobs and enjoy more than just endgame. I know how to proc tail swipe on monk and NOT get hit by it to help mitigate damage on the tank. I know how to feed the slime to lower its stacks, i know how to manage inner beast/wrath on warrior (though this knowledge is now useless because you dont need wrath for the healing buff.)
I know how to manage thunder procs, and fire procs to move on blm and i actually use scath (omfg im a terrible blm.)
Just because i know these things doesnt mean i'm able to use them when i do coil.
If they are buffing blm to deal more single target damage, which is because coil static use improper/lazy methods, most likely the other buffs will also be in favor of these methods.
But youre right they werent specific so hopefully not.
Last edited by Daniolaut; 05-26-2014 at 03:46 AM.
.........other than the noted sarcasm, honestly having a hard time telling if you're serious.Damn SE to hell for asking BLM's to manage when and how they deal their massive numbers (sarcasm.) (BLM gets quite a lot of instant casts via Thunder and Fire spells. They also have DoT and an instant cast spell, and swiftfast. Is it so hard to change a spell rotation for a fight? No.)
I'm gonna stop you again for a second. I actually checked, and you haven't downed Turn 7. Which means you haven't downed Turn 8 or Turn 9. Your experience in Second Coil is limited to all of Turn 6 and maybe some of Turn 7 (I'm doubtful you've gotten very far). I hate to break it to you, but until you've seen and experienced what people are upset about with Black Mage in Second Coil (because this is, after all, the series of turns that people wanted the buff for); until you've actually done the content that people are griping about, your opinion is kinda invalidated. Sorry.
I was asking the same thing the moment I heard/read that they're to buff BLM. Why? What for? But actually... nevermind the reasons.
People not playing stuff as intended. Being lazy in their methods and figuring out alternate ways to achieve things. Ok then. Where did the devs release their official "how to play?" guide? Where's SE's book explaining the classes and the major dungeons and everything, as intended? Honestly, I thought this "know everything" attitude is only present in the PF, but apparently that's how they think as well?
I'm not lazy to learn. I don't mind putting in the time and effort. But what's with just expecting me (really, anyone at all) to just, like, innately know everything and in the right way too? Sorry, but that just doesn't make sense to me. Explain and teach first, then you can have expectations.
Actually, you misread what I said. We had some recent roster changes and I noted we've killed it with two different BLM's, not that we use 2 BLM's. Our set up for DPS is MNK BRD BLM SMN - Not sure how that isn't varied. We clear the fight in time for enrage just fine, with our last kill using one of those BLM's as a fresh i90 BRD due to the afformentioned roster changes. It wouldn't really help us clear that much faster, it's just that anyone who does end game content and is not viewing the situation with bias can see that BLM needs the help Yoshi P. is going to give them.
I feel you are making a lot of assumptions with your post. I simply highlighted why a BLM would even need a buff using examples of the games current end game situation. I never once spoke of clearing it faster, complained about not having enough content, or even hinted we used 2x BLM in our set up.
It's clear our set up is not double BLM and I don't want the buff for speed. It's also clear that if we wanted to clear content faster we would use another SMN, MNK, or a DRG instead of a BLM because their output is a bit lower than other DPS classes.
Now that this has been cleared up - How do you respond? There is no other reason for wanting the buff other than because most people, including myself, feel that it is deserved based on current end game content causing BLM to experience a deficiency based on the class compared to every other DPS class.
Last edited by Eriatarka12; 05-26-2014 at 04:16 AM.
Eriatarka12 seems to be on the right track. If you fail to listen to her post not once, but also twice, then I'm not sure why you created this thread in the first place..
I too play almost all jobs but I agree BLM needs a buff. Yes in cases like brayflox BLM shine, but it's the people who decided we need to pull 5 groups of mobs and aoe them as fast as you can before the tank dies that cause this to be a blm fight. But whats not fair is when you know you play your job right or the BLM is playing it right and the SMN blows everyone out of the water. A -good- monk or drg wil also blow dps out of the water and Bards versiatility with blms stop and go can make BLM the lowest DPS quite frequently. All im saying is the monk and DRG buff imo of playing them made them feel very on par to what they should be. SMN dot's with pet can also produce incredibly high numbers. Bard has so much range and agility to fights they can come up to be a incredible dps even while using songs. But usually, weather im the BLM or someone else is, BLM only shines in AoE fights. It is behind the other jobs in this case (imo) unless theres a great deal of aoe. All I would like to see is a BLM to be on par with smn really... Not OP, not crazy but the low defense and casting restrictions should have magic spells hitting harder. The problem is balancing is always tricky and usually a buff/nerf can go too far. All BLM needs is a -small- buff.
I wouldn't mind if they tuned down our AOE dmg for buffing our ST dmg.
taking 2 more mins for brayflox speedrun? I don't care.
being more useful in raids/bossfights - yes pls!
We live together, we cuddle together!-Lalafell for life!
Yea that tends to happen when you're wrong about something. Who knew?Reason
wasting my time..
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