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  1. #161
    Player
    Archulak's Avatar
    Join Date
    Nov 2013
    Posts
    161
    Character
    Lady Archulak
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Alise View Post
    Except weapon, all the gear are shared between Blm and Smn. why not people just play both class and use Smn for single, Blm for AoE. Then you would end up being good at both.

    I don't see why Blm people need to be only Blm. I play Pld mostly, but when party ask me to go War, I can easily change it. If you have enough time to gear up End-game dungeon like coil then you should easily have enough time to level 2nd class.
    So what you're saying is use BLM for T4 and SMN for everything else......... That doesn't sound like there'd be any point to even being a BLM then.
    (3)

  2. #162
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Kenji1134 View Post
    Naturally instant Fire 1 would address a lot of BLM's mobility issues, while keeping them locked into the Burn - Regen cycle.

    So yes, that would help.

    The other issue is, simply put, BLM, somehow, someway, with its AMAZING 468 potency attacks left and right ALL DAY ALL NIGHT!!!1!!! *cant keep a straight face anymore*
    *Sigh*

    A fairly standard BLM rotation, ignoring Thundercloud procs, puts out ~110 potency per second.

    A SMN rotation, generally maintaining dots, ignoring Fester, and having Garuda do nothing but Windblade... puts out more potency/sec than BLM.
    Also almost 1/3 of it is just from Garuda, and another good 1/3 is from dots, plus Ruin 2 can be cast on the move... so more total potency output, and mobile too.

    A MNK rotation, without cooldowns, and counting autoattacks, puts out a lot more than BLM.
    (PS. Most monks will tell you there is no such thing as a monk "rotation"... well fine, I had to make a decent repeatable sequence for simulation purposes, sue me)

    What it eventually comes down to is that IF you take every dps class, provide them with an ideal parsing environment (Training Dummy, Foe's / Paeon, Disembowel), and have them go nuts for 6 minutes, enough time for 2+ full CD sets, with them becoming available again at the end of the 6 minute parse, then you will see that BLM is last...
    That said, Bard may be "close" to last, but they are about to do their massive CD fueled burst again at the 6 min mark, so... yeah.

    BLM needs 2 things.

    1. Fix the severe mobility issues, then adjust dps. Dont just add an extra 50% to every attack and call it a day.

    2. After addressing mobility issues, bring BLM ST dps to the same level as SMN ST dps.
    That way, when you have 2 target fights and they are far apart, SMN has an advantage.
    When you have 2+ targets that are close together, BLM has an advantage.
    This is by far the best answer/explanation to this question. Read and process, folks.

    Quote Originally Posted by Alise View Post
    Except weapon, all the gear are shared between Blm and Smn. why not people just play both class and use Smn for single, Blm for AoE. Then you would end up being good at both.

    I don't see why Blm people need to be only Blm. I play Pld mostly, but when party ask me to go War, I can easily change it. If you have enough time to gear up End-game dungeon like coil then you should easily have enough time to level 2nd class.
    And "just go SMN" is the laziest.
    (4)

  3. #163
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Alise View Post
    Except weapon, all the gear are shared between Blm and Smn. why not people just play both class and use Smn for single, Blm for AoE. Then you would end up being good at both.

    I don't see why Blm people need to be only Blm.
    Weapons as of right now. It's a heavy investment to either get an Animus or spend 1300 tomes + sand + tomestone to get the i100/i110 weapon. Since i110 weapons are such a huge upgrade over i95/i100, once you buy a weapon you're basically locked in that class efficiency wise until you obtain another weapon somehow.

    Weapons, and people like to play different classes so you have different gear priorities (not fun to have the same ideal BiS as other people in your static), play styles, and in this case, it can be nice to have the on demand burst and AoE of a BLM, even if in current raids those aren't needed in the slightest.
    (0)

  4. #164
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    what bother me is.... the black mage is a bit weak only in particular situation... if they try to balance the class around this... what will happend in the other situation where the black mage was good? will he become more good?
    (2)

  5. #165
    Player
    AlyssaFhey's Avatar
    Join Date
    Apr 2014
    Posts
    90
    Character
    Alyssa Fhey
    World
    Leviathan
    Main Class
    Carpenter Lv 50
    I think a more suitable solution would be just to make more BLM friendly content. Maybe some content involving less moving, or maybe 3rd coil can feature multi-bosses or something so AoE is useful? There are plenty of solutions that don't require nerfing other classes or buffing BLM more than it needs(lets be honest, it's pretty OP over all).
    Besides that DONT YOU DARE TOUCH MY DRG, SE!! It's hard enough to remain competitive DPS-wise with the insane rotation we have >_>
    (1)

  6. #166
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    If Black Mage's cast time gets reduced to nothing then they better do that for Summoners as well because their poisons are definitely not instant aside from Bio I
    (1)

  7. #167
    Player
    Rosy's Avatar
    Join Date
    Aug 2013
    Posts
    209
    Character
    Rosi Posi
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ghastly View Post
    If Black Mage's cast time gets reduced to nothing then they better do that for Summoners as well because their poisons are definitely not instant aside from Bio I
    If Summoners' cast time gets reduced to nothing, then they had better give Black Mages a pet....you can go on like that forever
    (2)

  8. #168
    Player Dashuto's Avatar
    Join Date
    Aug 2011
    Posts
    317
    Character
    Dashuto Moragan
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Maybe a buff that lets you cast while running for a little while?
    (0)

  9. #169
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    I honestly hope they won't nerf Monk. Is it true that I have used all DPS and so far the one I love because it is outdpsing the other classes (Or maybe because i just love it a lot) is the monk... But there are lazy bad monks, normal monks, and good monks. They can't nerfe this job, a bad lazy monk will deal less in single target than standard BLM. (Standard because it is not exactly a difficult job to use after all, neither risky)

    It would be sad that a monk that is all the time moving and hitting correctly by the flanks and from behind would deal a normal damage than other class do just by sitting around.
    (0)

  10. #170
    Player
    Behb's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Willow Catsberg
    World
    Moogle
    Main Class
    Bard Lv 90
    Like someone said before, the new coil is not well adapted to BLM, that's the main issue ...
    If coil 2 had an aoe style turn like t4 and t5 (a bit), the overall coil would be quite balanced for all classes.

    But even then, monk is clearly overpowered in single target, I ve done a alt monk (i88 at the moment), and he outparses clearly all other dps classes ~i98 in T6 (like 20-30% more dps). We had no smn that's maybe why.
    Not try other turn yet, but that's insane, I just have the extreme claw. And i don't think I have the perfect rotation.

    I was really depressed when i return to my i100 blm that do less dmg than my i88 monk ;_;
    (2)

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