Good job people whining about BLM buffs. The other DPS are getting 'balanced' instead.
#REKT
Good job people whining about BLM buffs. The other DPS are getting 'balanced' instead.
#REKT
The only problem I had with that statement, is wth is inner beast for then? Mind boggling really. Give us an ability that heals 300% of damage, but don't use it? In the past now so a moot point.I believe that a lot of players are using Inner Beast to self-cure when taking a large amount of damage, but after becoming infuriated with five stacks of Wrath, players receive a 15% curing bonus, so instead of using Inner Beast right after taking heavy damage, I think it would be better to wait for heals from a white mage or scholar.
I could never seriously play BLM. I got swiftcast for my casters and that was about all I could take, I really feel sorry for the other BLM's I know in movement intensive fights. Honestly I don't even like playing SMN on Titan Ex, so much easier on Dragoon or tank. If they do anything I hope it's adjustments towards increasing mobility (and therefore damage) rather than just potency increases.
Last edited by whiskeybravo; 06-05-2014 at 06:30 AM.
Awesome glad I can get nerfed for the pointy-headed intellectuals.
They really should just let all Casters cast on the move in PVE content. There was no point in making a PVP adjustment to the PVE side than making all up lvl content movement heavy.
I like how every blm has stated the same thing, that you clearly don't understand. A gear for gear comparison, blm vs other dps, blm should place 3rd or 4th, Yoshi-P stated this himself in an old live letter, due to blm's AOE power. However as it stands blm has no chance of competing for 3rd. They have edited, Mnk, Drg, Brd, and War because they where all weaker/stronger then they should have been and where being excluded from content. While blms can do enough damage the output is so low compared to everyone else most group will make you go smn.
However; currently any equally geared dps will put out substantially higher dps in non-movement fights, add in movement and it's even worse.
For instance in turn 6 if a blm gets 0 mechanic and the other dps get all of the mechanics a blm dps in it's current state would still be tied below that of another DPS. That means worst case scenario every dps is better then blm in it's best case scenario. Add in blm getting targeted by 1 mechanic and blm is further behind.
The general misunderstanding comes from when a good blm goes into something and dominates the hate/dps field, like on titan or levi where drgs, and smns should be the top dps, but great blm will constantly out dps them. This isn't because blm is a powerful bad a** job, it's because the other player isn't playing their job right.
The reason BLM is getting a buff is not because due to your personal experience with BLM that they are strong, it is A FACT that If a skill for skill and gear for gear blm vs any other dps, blm doesn't have a chance for even competing for 3rd place, it is in 4th almost 5th, and by a lot, more then what se anticipated. Also in the last Live letter they said they would be boosting all jobs.
They wouldn't nerf every job to balance out blm that would be more work, it's simple programming.
AoE damage has no use, in fact many of the new turns have anti-aoe mechanics(t7, t6 final phase). It's true blm's wouldn't be left to the cold if each fight had 1 phase with 5 mobs then you could argue a purpose to the AoE, as it stand their only good for dungeons, and most DF tanks don't want to pull more then 2 mobs at at time so they aren't even good there.
The only problem I had with that statement, is wth is inner beast for then? Mind boggling really. Give us an ability that heals 300% of damage, but don't use it? In the past now so a moot point.
I could never seriously play BLM. I got swiftcast for my casters and that was about all I could take, I really feel sorry for the other BLM's I know in movement intensive fights. Honestly I don't even like playing SMN on Titan Ex, so much easier on Dragoon or tank. If they do anything I hope it's adjustments towards increasing mobility (and therefore damage) rather than just potency increases.
ummm they changed this a long time back 2.1 I think. You don't get get a cure % bonus with stacks now, it's just built into Defiance
I'm fully aware of the changes.. What they said was to not use Inner Beast and wait for heals - I ask then what the hell was a 300% self-heal for? Just didn't make sense.
This is not XI, when they said they were adjusting Warriors it was a straight up buff and Paladin was untouched.. actually Shield Oath got an Enmity boost too
from the way they made it sound they plan to add to the other jobs(you know, buff them too) not nerf them. maybe that is how they plan to justify the addition of Leviathan-Egi and Ramuh-Egi before a level cap increaseThis is not XI, when they said they were adjusting Warriors it was a straight up buff and Paladin was untouched.. actually Shield Oath got an Enmity boost too
Last edited by Wildsprite; 06-05-2014 at 11:07 AM.
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