Methinks Assassin's creed was one of the first adventure games to make this a fun challenge, but I could be wrong.Ah, the Vistas. They were part of your 100% world map completion (probably my favorite thing about that game), which was one of the things you needed to get a legendary weapon in that game.
I'm all for adding world exploration/jumping puzzle stuff in FF14, but if they make them as difficult as some of GW2's stuff, I'm going to be raging at the lack of midair jumping control this game currently has - it really makes platforming frustrating.
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