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  1. #1
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Quote Originally Posted by AmyNeudaiz View Post
    I got a better idea: make BLM like it was in 1.23 but with better MP management skills.
    Thunder = single target
    Fire = AoE
    Blizzard = filler
    Problem solved.
    Wouldnt that turn us into Pikachu for most raid content?
    (3)

  2. #2
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Kenji1134 View Post
    Wouldnt that turn us into Pikachu for most raid content?
    They used almost all their spells in 1.23 so I couldn't imagine why
    (0)

  3. #3
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kenji1134 View Post
    Wouldnt that turn us into Pikachu for most raid content?
    Well we are charmander right now
    (3)

  4. #4
    Player
    Ramath's Avatar
    Join Date
    Oct 2012
    Posts
    196
    Character
    Tiffany Thorn
    World
    Leviathan
    Main Class
    Samurai Lv 70
    you'll allways get that one guy that will say "Lawl BLM gtfo plz"
    And that is the guy that changes his "main" job with every patch, only playing the current top dps easy-button job, and brags about his skills. Yet, they never learn how to be top dps on their own, without playing the flavor of the month. Sure, I can be the next UFC champion, too, if I only have to fight a toddler tied to a post!
    (0)

  5. #5
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    please allow us to cast a spell without the need of facing the target, as long as they are within range!
    (1)

  6. #6
    Player
    Seaku's Avatar
    Join Date
    Dec 2013
    Posts
    69
    Character
    Seaku Typhoeus
    World
    Omega
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Umero View Post
    please allow us to cast a spell without the need of facing the target, as long as they are within range!
    Only if you let every dps class do the same, I honestly don't see how this would be fair if only blm got it. It also means positioning will matter less for blms since you won't have to place yourself in a good position to cast. Also if the reason 'because it's magic' gets used, remember blm in this game aims the spell at their target, so why shouldn't the target be in view? Though that's just getting into aesthetics.

    On topic, a compromise for now could be changing surecast to allow you to cast while moving. Or maybe change the trait for surecast to improved swiftcast, allowing more casts on the move. Maybe make scathe cost no mana and refreshes whichever stack of AF or UI you have on you, just so it doesn't make you lose a potential fire in your burn set. Of course the ever popular suggestion of letting firestarter buffs stack is an idea, so you can save them for when you need to move. All those change only one ability, not sure how all of them would play out but at least they are only minor changes that COULD be introduced in patch 2.28 without going against the change they already made. I'm not holding my breath but I hope BLMs to get their mobility buffed a bit when 2.3 comes out.
    (0)

  7. #7
    Player
    wicked-one's Avatar
    Join Date
    Aug 2013
    Posts
    1,056
    Character
    Azul Earendil
    World
    Shiva
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Seaku View Post
    Only if you let every dps class do the same, I honestly don't see how this would be fair if only blm got it.
    Because BLM´s are most affected of this...

    It´s sometimes really anoying when for example a add spawns, and while the Tank perfectly hit it and has aggro, it decides to take a full tour through your party ^^
    For example at levi ex, when the double adds spawn, I now wait untill the they ran off to the tank. it has no sense in turning around and try to land a spell like many do, cause the will run out of range ^^
    and while range = a narrow line of sight, which will be broken usually ^^

    and then you see a cast you waited for 2,3 seconda already cancel out.

    This is a mechanic which is quite annoying, because you can´t adapt to this randomness.. this could - in my opinion - be a little more tolerant...
    (0)
    Never a mind was changed on an internet board, no matter how good your arguments are...

  8. #8
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Seaku View Post
    Only if you let every dps class do the same
    Then let's fix it so that healers can't heal unless they're facing the target, because they can totally just heal someone with their eyes closed, right?
    (0)

  9. #9
    Player
    Seaku's Avatar
    Join Date
    Dec 2013
    Posts
    69
    Character
    Seaku Typhoeus
    World
    Omega
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Orophin View Post
    Then let's fix it so that healers can't heal unless they're facing the target, because they can totally just heal someone with their eyes closed, right?
    You are missing the point somewhat of that post, I'm saying that it wouldn't be fair that the attacks of a blm are the only class that gets to forgo facing your target. If you are trying to make it fair you would need to even the playing field and let ACN and WHM to not have face the target as well probably the rest of the dps too. I'm also saying that's a bad idea especially when all classes can make it a non issue just by positioning or not changing targets until the target stops moving. On a side not think of the ramifications in PvP if offensive actions don't need facing.

    There are other things that the devs can fix with blm to make the QoL issues better, having to face your target isn't one of them.

    I've also already said why I think healers don't use facing from a balance standpoint, however they still need Line of Effect to the target. Can't hit your allies from behind a wall.

    Quote Originally Posted by Umero View Post
    I don't understand that. It's already unfair right now because if you ever play a melee, you don't have to face your target to activate your skills, you just have to be within range. *I mean, any dps would turn their face and start executing the spell/skill but why do we get disadvantages for not manually adjust our face because there is a gap between initiate the spell and the execution? Because melee skills are instant. Our spells aren't. I truly believe we deserve some kind of a fix for this. Especially, in a game where the detection of camera angle VS character's POV is far from perfect.
    Parcher already replied to most of this. Though as for your last point, yes I do wish the fixed the camera angle issue. That isn't exclusive to blm though, from what I've seen though it doesn't let you target something that isn't in your field of view only if you're not engaged with it. For example if my camera is pointed at the floor I might not be able to target Nael or Titan with tab targetting until I count as engaged with him, then I can just click on the bar to my side or tab target. I have no idea why it does this but a fix for that would be grand.
    (0)

  10. #10
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Seaku View Post
    Only if you let every dps class do the same, I honestly don't see how this would be fair if only blm got it. It also means positioning will matter less for blms since you won't have to place yourself in a good position to cast.
    I don't understand that. It's already unfair right now because if you ever play a melee, you don't have to face your target to activate your skills, you just have to be within range. *I mean, any dps would turn their face and start executing the spell/skill but why do we get disadvantages for not manually adjust our face because there is a gap between initiate the spell and the execution? Because melee skills are instant. Our spells aren't. I truly believe we deserve some kind of a fix for this. Especially, in a game where the detection of camera angle VS character's POV is far from perfect.
    (0)
    Last edited by Umero; 05-29-2014 at 10:23 AM.

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