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Thread: New Job request

  1. #1
    Player
    Xiozen's Avatar
    Join Date
    Jul 2013
    Posts
    83
    Character
    Xio Zen
    World
    Zalera
    Main Class
    Arcanist Lv 90

    New Job request

    Puppetmaster

    As an advent player from the glory days of FFXI and a staunch puppetmaster from that game, I am requesting that SE add this job to FFXIV.

    SMN and SCH are really our only two "pet" jobs; however with the mechanics already in place for the "pet" aspect of the job, why not go ahead and create the Puppetmaster job?

    In FFXI the job used Hand-to-Hand combat; assuming the same mechanics would be implemented in this game, we already have PUG as a foundation for a Hand-to-Hand version of the job to grow from...

    Please SE consider this beloved job to be added.
    (1)

  2. #2
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Xiozen View Post
    Puppetmaster
    Puppetmaster exists in a single game in the entire franchise (you could *maybe* push that to 2 if you call Lulu a puppetmaster because of her weapons), and Yoshi has said that they only going to go through the effort of adding jobs that are actually iconic to the series (beyond Musketeer which is basically a pet project of his).

    Furthermore, in reference to the mechanical viability of this, Yoshi has already given much the same explanation as to why DRG won't be getting a wyvern as PGL will not be getting a job with a pet: adding a pet would necessitate rebalancing everything else, which means weakening (or, at best, changing or getting rid of major mechanics altogether) PGL significantly (which, in turn, affects MNK just as much).

    If we get a new pet job, expect it to be based off of a pet class. I would also expect it to be a job that's been in more than 1 game before (Beastmaster, Dark Knight could potentially have some kind of undead pet).
    (0)